ChilloutVR 2025r181 Hotfix 2
Changelog:
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Added border and background colour on button blocks in category list view tabs
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Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints
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Added in-game profile pic uploading
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Fixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes
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Fixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop
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Fixed 'ContentCloneManager' not getting animator in parent if the component was disabled
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Fixed highlighting filtering pass not functioning properly
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Fixed mirror pickupable state not being respected on startup
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Fixed props spawned by SYSTEM and LocalServer bypassing the entirety of the filtering pipeline
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Now they are integrated into the visibility check which is force-bypassed, so filtering is safely bypassed where it matters, without skipping required setup like audiomixergroup registration, component filtering, or event sanitation
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Basically, this means the Game Server can now spawn real props on its behalf without jank
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Fixed upload overlay not having a background colour
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Fixed various main menu notifications and popups not appearing above modals
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Hooked up reading asset name from GS create messages
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Made Mini-Me feature save state across restarts
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Made Self Portrait distance scale with playspace scale
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Made the tool-tips for Self Portrait a bit more descriptive in both Quick Menu and Main Menu to alleviate confusion with implementation
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Make sure 'CVRSyncHelper' doesn't explode while updating tick rate on world props which have not been enabled
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General system stability improvements to enhance the users experience
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