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11.4 Expanded Talent Tree

New Features: Some status effects now affect battle environment. Added 36 talents:

Holy Water: Wet Allies are Blessed Wet Enemies are Cursed

Divine Mark: Cursed Enemies Receive 50% More Lightning and Holy Damage Blessed Allies Receive 50% Less Lightning and Holy Damage

Freezing Flame: Burning Enemies are Freezing

CIRE: Freezing Enemies are 100% Weak to Paralyze

Ground Game: Doubles Attack for Knocked Down Allies Doubles Defense for Knocked Down Allies

Wind Dancer: +25% Dexterity for First 3 Turns +25% Evasion and Magic Evasion for First 3 Turns

Magician's Plan: +30% Magic and Spirit Removed when Hit

Soldier's Plan: +30% Attack and Dexterity Removed when Hit

Prepared Defense: +50% Damage Reduction when HP is Full

Grit: +75% Damage Reduction when HP is Less than Half

Cross Contamination: Infected Enemies Receive Spores

Arcane Spores: Spored Enemies Receive -30% Magic and Mana

AI Artwork: Halves Art Level Increases Item Find by 10% for every Art Level

Artistic Marketplace: Halves Art Level Increases Enemy Gold by 25% for every Art Level

Curative Wealth: +25% Economy Increases Item Find by 1% for every 100 Economy

Economic Equity: +25% Happiness and Economy Increases Enemy Gold by 1% for every 25 Economy

Stone Warrior: If Humidity is Tier 0... +25% Attack, Defense, and Damage Reduction

Perfect Climate: If Humidity is Tier 3... +25% Magic, Spirit, and Health Regen

Expansive Connection: Increase Hotel Level by Town Level

Bright Eyes: If Brightness is Tier 3... +30% Magic, Spirit, and Accuracy

Dark Eyes: If Darkness is Tier 3... +30% Attack, Magic, and Accuracy

Burning Warrior: If Heat is Tier 3... +30% Attack, Magic, and Dexterity

Frozen Warrior: If Cold is Tier 3... +30% Attack, Magic, and Defense

Supply Lines: If Enemy Tech is Below 50... Enemies Receive -20% to All Stats

Destructive Rampage: If at least 1 Enemy Base is Destroyed... +25% Attack, Magic, and Dexterity

Something to Protect: If Less than 3 Towns are Destroyed... +25% Defense, Spirit, and Damage Reduction

Hoarder: If Clutter is Tier 3... +25% Defense, Spirit, and Damage Reduction

Pristine: If Clutter is Tier 0... +30% Spirit, Dexterity, and Mana

Experimental Weaponry: Triple Tech Bonus on Bombs Double Tech Bonus on Rifles

Mana Battery: +10% Mana and Mana Regen (double effect if tech is 100)

Mana Infusion: +20% to All Stats -10% Mana Regen

Untouchable: If Bank Account is at least 1,000,000,000... +50% Damage Reduction

Too Big to Fail: Reopens Bank (requires altar of depression)

Construction Economy: Each Construction Worker Increases Economy by 1 Each Ship Builder and Engineer increases Economy by 1

Imports: If Ghostship is at least 20... Double Construction, Engineering, and Economy

Romantic Works: If Art Level is at least 20... +15% to All Stats

Balancing: Redesigned Romantic talent to increase item find and enemy gold based on Hotel level. Moved Ruthless Strategist talent to a new location. Moved Frontline Commander talent to a new location. Empathetic Education and Venture Capitalism switched places. Improved Rifling now triples instead of doubles. Increased base damage of Magic Rifles by 5-10%.

Misc: Stretched out talent tree. 1 talent point given to old saves that are at least level 10. (this was done due to some talents being moved around) Fixed multiple talents from being applied to summons twice.

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