11.4 Expanded Talent Tree
New Features: Some status effects now affect battle environment. Added 36 talents:
Holy Water: Wet Allies are Blessed Wet Enemies are Cursed
Divine Mark: Cursed Enemies Receive 50% More Lightning and Holy Damage Blessed Allies Receive 50% Less Lightning and Holy Damage
Freezing Flame: Burning Enemies are Freezing
CIRE: Freezing Enemies are 100% Weak to Paralyze
Ground Game: Doubles Attack for Knocked Down Allies Doubles Defense for Knocked Down Allies
Wind Dancer: +25% Dexterity for First 3 Turns +25% Evasion and Magic Evasion for First 3 Turns
Magician's Plan: +30% Magic and Spirit Removed when Hit
Soldier's Plan: +30% Attack and Dexterity Removed when Hit
Prepared Defense: +50% Damage Reduction when HP is Full
Grit: +75% Damage Reduction when HP is Less than Half
Cross Contamination: Infected Enemies Receive Spores
Arcane Spores: Spored Enemies Receive -30% Magic and Mana
AI Artwork: Halves Art Level Increases Item Find by 10% for every Art Level
Artistic Marketplace: Halves Art Level Increases Enemy Gold by 25% for every Art Level
Curative Wealth: +25% Economy Increases Item Find by 1% for every 100 Economy
Economic Equity: +25% Happiness and Economy Increases Enemy Gold by 1% for every 25 Economy
Stone Warrior: If Humidity is Tier 0... +25% Attack, Defense, and Damage Reduction
Perfect Climate: If Humidity is Tier 3... +25% Magic, Spirit, and Health Regen
Expansive Connection: Increase Hotel Level by Town Level
Bright Eyes: If Brightness is Tier 3... +30% Magic, Spirit, and Accuracy
Dark Eyes: If Darkness is Tier 3... +30% Attack, Magic, and Accuracy
Burning Warrior: If Heat is Tier 3... +30% Attack, Magic, and Dexterity
Frozen Warrior: If Cold is Tier 3... +30% Attack, Magic, and Defense
Supply Lines: If Enemy Tech is Below 50... Enemies Receive -20% to All Stats
Destructive Rampage: If at least 1 Enemy Base is Destroyed... +25% Attack, Magic, and Dexterity
Something to Protect: If Less than 3 Towns are Destroyed... +25% Defense, Spirit, and Damage Reduction
Hoarder: If Clutter is Tier 3... +25% Defense, Spirit, and Damage Reduction
Pristine: If Clutter is Tier 0... +30% Spirit, Dexterity, and Mana
Experimental Weaponry: Triple Tech Bonus on Bombs Double Tech Bonus on Rifles
Mana Battery: +10% Mana and Mana Regen (double effect if tech is 100)
Mana Infusion: +20% to All Stats -10% Mana Regen
Untouchable: If Bank Account is at least 1,000,000,000... +50% Damage Reduction
Too Big to Fail: Reopens Bank (requires altar of depression)
Construction Economy: Each Construction Worker Increases Economy by 1 Each Ship Builder and Engineer increases Economy by 1
Imports: If Ghostship is at least 20... Double Construction, Engineering, and Economy
Romantic Works: If Art Level is at least 20... +15% to All Stats
Balancing: Redesigned Romantic talent to increase item find and enemy gold based on Hotel level. Moved Ruthless Strategist talent to a new location. Moved Frontline Commander talent to a new location. Empathetic Education and Venture Capitalism switched places. Improved Rifling now triples instead of doubles. Increased base damage of Magic Rifles by 5-10%.
Misc: Stretched out talent tree. 1 talent point given to old saves that are at least level 10. (this was done due to some talents being moved around) Fixed multiple talents from being applied to summons twice.
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