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0.21 Kyrmark

This patch we're adding a bunch more character customization options. You can now customize your gender, body type, voice, and attraction. As part of that, you can now create non-binary and bisexual heroes.

We've added a cool new overlay when you're about to execute an ability, instead of the boring colored gradient. And there's a lot of little bug fixes and quality of life improvements for modders, including several improvements driven by modder requests on Discord.

We're making strong progress towards the first section of our Roadmap, and we want to try to close that off in the next few patches.

The UI art reskin is going to be a big piece of that, and after that we should be able to turn our attention to the Thrixl campaign. As ever, we're adding new content and adjusting old content as needed.

We aim to ship a patch every two weeks, with mixed success. :-)

0.21+139 Kyrmark

New Event: Music of the Deep Reworked Quest: For a Friend Added customization options for gender, body type, voice, and attraction Can now set gender to non-binary (they/them) Can now set attraction to anyone (bi) Improved AI pathing - previously sometimes got stuck, shouldn't anymore Many Ranged enemies will stand further back now Added a few new scenery pieces Added a new hair style Sharktrap now 1 trap per tile instead of 1 big trap (buff) Damaging scenery now shows damage text and health bar Hovering over scenery now shows health bar Improved scenery interfusion tooltips Added sfx for hero wings and stone legs, and corrupted ground Added graphics options to turn off some or most particles Replaced solid gradient ability overlay with fancy textures Adjusted particles on selected and hovered units to be more visible Archery now works with morthagi crossbow and shooting star Added a content note for amputation / loss of limbs Added SFX for monster search, windwalk, adjusted XP SFX Fixed some overly-deterministic abilities (random targets now random) Fixed some typos and bad tags Fixed a bad interaction between Frenzy and Broadswipes Fixed bug where 2-handed weapons were not properly replaced when maimed Fixed some rare player-reported bugs (NPEs in logs) Fixed some bugs with camera movement Fixed a bug where dead heroes could show up in Monarchs Ch3 events Fixed bug where heroes with 4 theme limbs would not get a mortal choice Fixed a bug where some lamps didn't provide cover when extinguished Tools: log mod name in addition to id when there's an error in a mod Tools: removed many old/obsolete stories Tools: added an Objective to test aspects Tools: added an Objective to test arbitrary expressions Tools: LegacyQuery now only shows fields relevant to selected type Tools: Added ForEach outcome, which executes an outcome for each target Tools: 10 most recent effects/aspects/comics now at top of list Tools: Holding Ctrl when expanding/collapsing a node acts recursively Tools: Can now grant gear based on expressions (e.g. chapter number) Tools: Can now specify combatants based on expressions Tools: added TIDING_WRAPUP_FINAL for "very last panel" during credits Tools: Can now play a save file that uses a workshop mod that you own

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