0.29 Eluna and the Moth
We're very excited to announce our fourth main campaign, "Eluna and the Moth." This is the most the intricately crafted experience we've ever delivered, and we're very proud of it. This story focuses on the Thrixl, and it mixes up the usual Wildermyth formula in some big ways.
To fit with the story, the first chapter takes a more directed approach with less overland management. Many of the battles and events throughout the campaign happen at less expected points. The campaign happens over a smaller span of time, allowing your starting heroes to make it all the way to the end. Because of that, we were able to integrate them into the story from start to finish - if they survive, that is.
Also in this patch are several new victory events, a few new faces, and the regular raft of bug fixes and tweaks.
We aim to ship a patch every two to three weeks, and our roadmap is here.
0.29+202 Eluna and the Moth
New Campaign! Eluna and the Moth: a five chapter Thrixl story New male face (M7) New female face (F7) New female face (F8) New Victory: In Our Wake New Victory: Fodder New Victory: Takeaway New Victory: Up In Smoke 2X and 3X monster cards will now show up later Thrixl Changes:
- Removing mindworm now makes you immune for a turn
- Thrusk +damage calamity separated into 2 calamities
- Drathix breath now just poisons once
- Increased etherburn damage based on difficulty and enemy type Reduced scorpion tail damage. Reduced recommended starting calamity cards for Walking Lunch AI now does a better job trying to get to heroes blocked by scenery Reduced thornfang scaling with potency. Skunk spray now scales with potency. Objectives on HUD can now use second line if needed Fire stunt fireballs can not be blocked or dodged. Burials now happen before the interval Dead heroes no longer show in relationships tab Children can no longer generate with a different last name Ember arrows and piercing shot now work with morthagi crossbow Fix a bug where calamity error message would linger Fix an overland camera bug with inactive heroes Fix a bug where "pick from legacy" would show up when none to pick Fix a visual bug with starheart and oldwane curse Fix a bug where lover's vengeance would hit wrong enemies in AOE Fix bug where ember arrows didn't shred armor Fix bug where stubble didn't work on one head Fix a bug where some lover events could happen for wrong people Fix a bug where burials and calamities could show before game over Fix a bug with plot teleports Fixed a bug where allies blocked line of sight for knockback abilities Fix a rare bug with ability prediction causing de-sync Fix a bug with water stunt and guardian Fix bug where walking though fire triggered counters against self Fix a camera panning bug Fix bug where relationship locking did not work Fix a pathfinding bug Fix some text rendering irregularities Fix bugs with "immune to knockback" Fix some typos Tools: aspect validation now recognizes wildcards Tools: calamities file is now merged instead of overwritten by mods Tools: searching for effects now looks at all text in the effect Tools: Added AI Behavior Inspection option (game and combat lab)
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