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1.2 Uvbera Armistia

For this patch we're rolling out 6 new generic chapters. These will now be in the mix when you start a new generic campaign. There's some really fun fights in there, especially for the final chapters.

In addition we've added better feedback for several dialogs in multiplayer games, so it's more clear what happened when someone makes a choice, and some of these improvements will be visible in single player games too, where it makes sense.

Then there's the usual bug fixes, QoL, and balance tweaks. It almost feels like a regular old patch like we did in early access. Makes me nostalgic a bit.

We've got more in the works, of course. We expect the next patch to be in late October, if all goes well, and we're really excited about it.

1.2+353 Uvbera Armistia

New Chapters for Generic Campaigns!

  • The Ghost Town (mid)
  • The Library (mid)
  • The Potionry (mid)
  • The Temple of Silence (final)
  • The Unseen Orchard (final)
  • The Warren (final) New Tidings and Wrapups New music for All the Bones of Summer final fight New Sound Effects for Tinker and Stormthroat New Scenery for various maps New clothes for some NPCs Monster calamity view now shows monster tiers Total number of calamity cards drawn now shown Ember Arrows now works when standing next to fire lamps Ambush missions only ever spawn 2 cards now Lit fiery lamps now leave behind fire when destroyed Show "You're the leader" if everyone else is reading along An animation plays when comic choices are made An animation plays when hero upgrades are selected Gear choice in MP now shows who gear was given to Legacy Heroes now always keep offhand items Character sheets now include heroes you're recruiting All the Bones of Summer ch3 capstone now grants gear New interface options for Ability Animation Speed Rerolling abilities now only costs 2LP (+2 for each reroll) Thrixl Chrysalis no longer move Boss monster added to Ringstone generic capstone Wilderness_explorers event turned off Action points are now shown at the top of the screen by default The menu can now be accessed during interval tidings/choices/omens Buffs/debuffs now show up as green and red in attack predictions Attack predictions now show the value of added aspects Friendly fire warning now shows up for shred and debuffs Answer to Austerity pinecone choice now shows for legacy pinecones New Thrixl Bard/Thrusk calamity More cottage and house facades! Fix a bug where backslam could move immovable foes Fixed a bug where Found Family history showed backend text Fix a bug where Engage+ didn't give 2 armor per foe Fix a bug with hurlaxe audio Fix a bug where enemy strength 0 would show for some missions Fix a bug where Fenspear heir had random history Fix a bug where rerolling parents could keep child's connection Fix a crash bug with the legacy promote dialogue Fix a bug where hero coins wouldn't display right in the interval Fix some typos
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