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0.37 Ren Northfield

Following through on our experimental multiplayer, we've added steam networking integration, compression, and generally cleaned up the connecting process. There are some nice improvements for local/remote play as well, and a tweak to the art for one of our very oldest transformations, the venerable wolf head.

We're still hard at work on the next campaign, and a couple of other big chunks of content, so don't worry if things seem a little quiet on that front. We have some awesome stuff in the works :-)

We aim to ship every 2-3 weeks and our roadmap is here.

0.37+272 Ren Northfield

Steam networking for multiplayer! Tweaking wolf head (adding neck layer) Compress multiplayer traffic (incompatible with old versions!) Revamped multiplayer New Server dialog Several improvements for local multiplayer (and Remote Play) Added colors for multiple controllers in missions Added multiplayer "read along with leader" option L/R stick press when hovering enemy now shows move range If crash when setting display mode, launch windowed next time Fix ability button accelerator positions at high dpi Fix an issue that was bloating save files (more work to do here) Fix a softlock with mortal choices Fix a bug where controller input couldn't cancel calamities Fix a bug where entanglement could target non-mystic Fix a duplicate hero in storied bones Fix a bug with switch relationship when locked

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