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1.0 Launch on June 15

I'm having a hard time typing this. We finally have a date.

It's been a long road for Wildermyth, and there's more to come, too, but we are now ready to call it complete. We'll be launching on June 15 with another full campaign focused on Drauven, improved Generic Campaign support, Steam Achievements, and hopefully some other fun stuff.

During launch week we'll be running a discount and we have some fun streams lined up as well.

We are incredibly thankful to everyone who played the game in early access and helped us improve it. It absolutely would not have been possible to make this game without you.

Moving forward, we hope to keep working on improving the game past 1.0. Our roadmap is here and you can see there are a few items there marked for future releases.

Much Love, -Nate and the Wildermyth Team

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