Week in Review [12/09/22]
All NPC's are live entities now, they can be found in parent.entities - their ID's start with "$"'s
Citizens started receiving new features, some seek a certain type of players, some attack monsters, some heal nearby players
New NPC: Cunn - can follow a player between maps!
At one point, each NPC will be documented, for now it's up to you to discover what they do!
Priest's now have a separate .heal property and each classes have their own .outputs - so Damage Output no longer affects Priest heals, yet, it's proportionally more effective on Merchants and Priests!
New Skill: Merchant's Frenzy
Many bugfixes and improvements, including timeout corrections on attack frequency changes
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.