Новости Adventure Land - The Code MMORPG
Объявления разработчиков, обновления и обсуждения.
A big update for Paladins!
Quite a big update for Paladins this time! The idea is to give them more ways to look after the people fighting beside them. Take some of the damage meant for a fr…
Читать и обсудить →August Update: Mainframe, 40 New Items, Expanded Guides and More
Hey Adventurer! August became a big month for Adventure Land. Mainframe, 40 new items, eleven new emotes, expanded guides, five new Citizens, a new Mage skill, new Steam clients, and a major CODE reliability update are …
Читать и обсудить →New and updated leaner client
The local code synchronization system is discontinued. New client has Shells UI where you can purchase shells through Steam. Any issues email hello@adventure.land…
Читать и обсудить →Event: Halloween!
Hey Adventurer! It's been a long time since the last post, the game got open sourced and progress has been community driven. This Halloween there is a new home s…
Читать и обсудить →Week in Review [26/09/22]
All the negative conditions are now affected by "stresistance" and sent as a "condition" character event There's a new very aggressive male Harpy Cuteness add…
Читать и обсудить →Week in Review [19/09/22]
I have a new approach where I log changes digitally after I make them, instead of just taking notes and quickly visiting my notes each week during a report. With th…
Читать и обсудить →Week in Review [12/09/22]
All NPC's are live entities now, they can be found in `parent.entities` - their ID's start with "$"'s Citizens started receiving new features, some seek a certain…
Читать и обсудить →Week in Review [05/09/22]
Mainly a week with bugfixes New Feature: Split Stack! You can use the `split(num,quantity)` function in CODE or press the middle mouse button on an inventory item…
Читать и обсудить →One+ Week Bug Bounty Program and Week in Review [29/08/22]
This week was filled with various small/big bugfixes that improved QoL, so decided to continue the program for one more week! There's a new feature, monsters can get bored and disengage from their targets if they are no…
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