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Game Engine Overhaul II

Today wraps up phase 2 of a 3-part game engine overhaul, adding additional support for modern graphics hardware, shaders, post-processing, and more. We're closer than ever to our goal of a lag-free experience with 500 ships in a single battle!

We've also added several new features, like a Level 200 reward of the Vanquisher ship class!

-= v1.4.3

  • Game engine update improves lag and performance
  • "Battery Drain" ability renamed "Drain" and also steals shields
  • Level 200+ Captains unlock Vanquisher ship class
  • Player fleet's 10th ship can now be any size
  • New jump gates added to Ash hub and SR9 Homeworld maps
  • Security Rating 8 maps can be captured by alliances
  • Planets deployed on Sacred Shrines grant bonus to entire alliance
  • Grapple/Drag does not work in defense unit sectors
  • Ships may not recall or log out in defense engagements
  • Defense units have a recall timer (attacks cancel recall)
  • Refund for defense unit recall removed
  • Alliance protection shield now 7 hours instead of 4
  • Gravity Drive new ability: Instant Jump chance per move
  • More Gravity Drives in fleet increase chances
  • Carriers with Gravity Drive instant jump the fleet
  • Friendly ships with Gravity Drive trigger at same time
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