VAIL Patch 1.7.15
EXTRACTION PRE-ALPHA
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Increased the number of max teams from 4 to 6 and total players from 12 to 18
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Consolidated all ammo types into 4 types: compact, rifle, heavy, and shotgun
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Added 6 tiers of ammo — these ammo tiers do not change their base damage, but instead change their penetration in relation to the new shields
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Added 6 tiers of shields. The shield is projected around your entire body from a small device on your right shoulder (the model is placeholder for now). Bullets can still penetrate the shield, depending on how high a tier of bullet vs the tier of shield.
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Added 18 new loot items to extraction
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Reyn - remade all of the basalt rocks with new improved meshes and a new material with moss
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Reyn - adjusted floor materials to match the new basalt better
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Reyn - improvements to the dock area of the level
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Fixed some items not extracting consistently
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Wiped all inventories for testing
GENERAL CHANGES
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Set the default turn option to smooth
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Added new sound effects for redeeming double XP tokens
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Tutorial - removed the settings screen and replaced it with one single prompt to choose dominant hand
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Tutorial - improved the final section of the tutorial, added GEL reward for completing the tutorial and skins to purchase in the tutorial
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Tutorial - Adjusted the layout at the end of the tutorial to be able to add a killhouse section
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Upgraded some of our online infrastructure
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Fixed occlusion culling on Citadel not working as intended, causing significant performance issues
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Fixed shaders compiling extremely slow on Quest
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Fixed helicopter nameplates in observer mode
AEXLAB
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