VAIL Patch 1.7.27
EXTRACTION ALPHA
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Added player revives. This is a very early system that’s still lacking a lot of polish and art, but you can now revive any players that are killed once.
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Added new meshes for the Standard and Enhanced backpacks
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Added a menu for equipping healing items in your backpack
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Added a warning message for entering a raid without minimum gear requirements
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Added hover animations for the Angels
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Added an anti-camping alarm at extract points — we’ll replace the audio and tune the distance in future updates
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Possible fix for spawning with only the lab extract
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Fixed shields not preventing as much damage as intended
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Added a check to make sure players don’t spawn near enemies
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Reyn - Increased the number of spawn points and ensured all spawn points have some amount of cover
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Reyn - Fixed out of bounds area near lab extract
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Reyn - Visual improvements to the reactor area of Power Plant
GENERAL CHANGES
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Earlier this week we pushed some fixes to the Killhouse and reset the top 50 scores on each leaderboard to ensure all scores are legitimate
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Added a new ammo pouch mesh
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Fixed tacticals not working as intended in all situations
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Fixed observer input not having dead zones for controller thumbsticks
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Fixed Killhouse and weapon dispenser showing the wrong skins on weapons
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Fixed music not playing correctly in certain situations
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Misc. fixes for voice chat
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Misc. crash fixes
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