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VAIL 0.7.2 Patch Notes

The best place to get the latest information directly from the community and devs is on Discord! Join us and provide your input, and learn about what's next! Join us on Discord!

Patch Highlights

APC9Pro:

Our newest Suppressed SMG has been released! Hop into your nearest armory or select it in your loadout to take it for a quick spin. Also feel free to let us know how it feels in our Discord! We'd love your feedback as we further tune this weapon.

HUD Reworks:

Loadouts have received some love - you can now edit your loadouts during the matches. They also now include the ability for grenade selection. Going forward you can expect this system to improve in visual fidelity and functionality.

Reticle Colors:

To help some players be able to see their reticles better, we have implemented a custom reticle color setting. Currently this is located in your settings. This will set all gun sights, iron sights, and weapon mounted laser sights to a color of your choosing, including white!

Random Time of Day Per Map:

Now when you load into your next map a random time of day will be chosen from Day, Dusk, or Night. Feel free to share your favorite map and time of day combination! (Note: This isn't enabled for Artifact mode, as more work is needed)

General Patch Notes

Bugfixes

  • Guns with bolt release now work (hit mag release again to release the bolt.
  • Fixed bug causing guns to freakout when reloaded near a wall.
  • Swapped AK12 Redot and Reflex Sight slots to be less confusing.
  • Fixed several guns that were not able to use Virtual Stock.
  • Fixed mags being able to be inserted at weird angles.
  • Footsteps sounds fixed

Minor Changes

  • Virtual Stock Improvements
  • SCARH Charging Handle is now correctly grabbed for Left handed players
  • Arix has brought back the wiggle
  • The Escape Key no longer closes the game
  • Mk23 Model Improvements

Balance Changes

  • Vector45 range slightly reduced.
  • Mk418 range slightly reduced.

Map Changes

  • New lighting passes on all maps.
  • Tons of performance optimizations.
  • Khidi Map collision improvements.
  • Grenades can now be thrown through the middle of Miru. (Between Colonist spawn and Site A)

Known Issues

  • When you first spawn into Armory and die, your name is shown as Player.
  • Letting go of the gun with your dominant hand drops the gun.
  • HUD moves up when crouching
  • HUD displays "None" in the upper left on most maps
  • HUD Scoreboard is displayed in the middle of the screen for non-vr Spectating players
  • Ragdolls have a tendency to fall through the ground on Miru, we're teaching them not to now.
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