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Update - 1.2.5 (Updated Jan 8)

1 / 1 · 100%
  • Changed Hunter Fleet composition to have a slightly lower quantity of ships, but their level can go up to 60. Also changed gold/silver percentage chance and their overall behavior.

  • Hunter Fleets may now spawn in 3 modes: Normal, Swarm, or Tanks.

  • Gunners will now learn bonus effects according to which weapons they are using. Any weapon type manned by the gunner (or in the ship in case of a co-pilot) is eligible. Please note: once they decide what to learn (which you can only see if you have 'Tutor' Perk), they won't change their minds.

  • The Galaxy Map now shows a "line circle" to represent your warp distance, in addition to the "bubble circle" for your sensor range.

  • Added Buff Icons to indicate when a particular equipment is being used (example: mobile refinery or automated repair).

  • Optimized blast/explosion FX pool, which should improve CPU performance, specially in fleet battles.

  • Fixed friendly fire system not affecting stations.

  • Fixed Asteroid Rushes always dropping green asteroid loot.

Follow up fixes:

  • Buff Icons now properly disappear if the effect is automatically turned off.

  • Hunter Fleets will now wait a bit longer before spawning in sequence.

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