Beta Version Update 1868
[In-Game Build Version 1868]
Selected New Content:
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The RBU-6000 anti-submarine rocket launcher is now available
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Added new parts
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Added new preset ships and fixed several known bugs
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Various UI adjustments
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Added a mechanic where depth charge explosion power and radius scale with detonation depth
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Updated several icons
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Extended the horizontal reference lines in the gunsight
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Extensive underlying code maintenance to resolve the severe crash issues that caused recent build rollbacks
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Maintenance on legacy parts, including updated shell weights and penetration modifiers
Known Issues (To be fixed in future updates, no need to report):
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Anti-submarine depth charges suffer from hit registration issues, close-range detonations may deal zero damage
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Secondary fire control currently only calculates ballistics for a single weapon type, mixing weapons causes incorrect lead calculations for smaller-caliber secondary guns
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Magazine HP is abnormally high, making them extremely difficult to detonate with penetrating AP shells
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The global damage modifier for naval guns is bugged, resulting in severely reduced damage output
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The hotkey for anti-submarine depth charges does not match its UI icon
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Fuzes on aircraft-dropped AP bombs fail to arm properly, completely preventing armor penetration
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Modded parts may still experience issues where armor cannot be customized
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