Новости Storm Chasers
Объявления разработчиков, обновления и обсуждения.
Screenshots contest: Results
Here we are! The screenshots contest is now over and I would like to thank you all for your submissions and votes. With so many pictures, I have decided to select 10 screenshots instead of only 5. After 138 votes we h…
Читать и обсудить →Screenshots contest: Voting
Hello photographers! The submission of pictures for the screenshots contest is now closed. So we can start the poll to vote for the bests screenshots. Sorry for the bad quality of the pictures, but be sure that the winn…
Читать и обсудить →Version 0.5.4 Hotfix is now available
Hello everyone, I had to upload a new upgrade to fix critical bugs that were making the game pretty annoying. Changelog v0.5.4: Make tornadoes get weaker before dissipating Add Flashlight for your night walks Chan…
Читать и обсудить →Screenshots contest
Hello storm chasers! The first screenshots contest on Storm Chasers has just began! The goal of this event is to find the best 5 screenshots to add them to the loading screen showing the name of the author. The rules…
Читать и обсудить →Version 0.5.3 Hotfix is now available
Hi! A critical bug was affecting players since the last update and this version 0.5.3 is fixing it. Changelog v0.5.3: Added a selector to toggle fuel consumption in singleplayer free roaming Bugfix: Mouse sensiti…
Читать и обсудить →Version 0.5.2 is now available
Hello storm chasers! The work on the next update is now over. Version 0.5.2 is available on Steam! Here is the changelog of this update. Changelog v0.5.2: Singleplayer free roaming Improved car physics (the ice u…
Читать и обсудить →Discord server is open
Hello everyone! I have created a Discord server to make communication easier and to have a meeting point about the game and everything related to storm chasing. I am very excited to chat directly with the players and…
Читать и обсудить →Upcoming features and bug fixing
Hi storm chasers! First of all, I would like to thank you all for your support and interest. It is very motivating to see that the game is followed by the gamers. As I said in the last post, I'm working on a relative…
Читать и обсудить →Version 0.5.1 - Fixes and improvements
Hello, The game has been live for about 6h and it's already received (a lot of) negative reviews. Well, I wasn't waiting for this negative tsunami, but I have to stand up and extract of all the possible fixes and imp…
Читать и обсудить →Version 0.5.1 available now!
Aloha storm chasers! The game is now available on Steam in Early Access. As I always say, don't expect the best game in history as the game is far from being an AAA title but it is just an indie game made by on singl…
Читать и обсудить →Release date and price
Hi-diddly-ho! At last! The game has been approved by Steam after having to resend a new version because of two issues related to the Steam page and the testing (wrong translation and lack of testing support into the gam…
Читать и обсудить →EF5 Tornado Damage
Hi storm chasers! I was testing destruction generated by tornadoes and I thought that I haven't write about damages done by twisters. You can find below a gif made with two testing screenshots (with poor resolution - s…
Читать и обсудить →Devlog #3: Road to Early Access
Aloha storm chasers! After two weeks of silence, I'm back to share the current development state of the game. I have lost a couple of days of work because of my source code repository (where I save all of my work on …
Читать и обсудить →Devlog #2: Pre-Early Access
Hello there! I'm back for a new devlog about the game. Little more than two weeks have passed since the last one and I have been working on a lot of things. Let's go! Supercell formation ![Изображение из объяв…
Читать и обсудить →Devlog #1: The first one
Hi storm chasers! This is the first devlog about the game after its announcement. I have been working hard for the last weeks and I would like to share with you what have been done. Let's begin. Supercell formation …
Читать и обсудить →Preparing Early Access
Here we are... The Steam page of the game is now live and I have to work even harder to get everything done before the Early Access launch. I would like to share with you an early development roadmap in the short term…
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