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Patch 6.7.2019 live.

Patch 6.7.2019 is now live in the main branch, fixes a number of problems and extends mod support!

Hint: Switch to the beta branch to always get the latest updates. :)

6.7.

  • Gameplay: Items which can not be exported are no longer taken to the shipping port.
  • MacOS: Disabled the Metal rendering path which was apparently causing trouble on Nvidia cards.
  • Performance: Increased performance for cases where a lot of unstockpiled stuff is laying around.
  • Modding: You can now specify the tags of mods. To do so, set UserModInfo→Tags. It is a ,-separated list of these possible tags: [Item, Animal, Gameplay, Workshop, Vehicle, Terrain, Diorama, Building, Other]. They will be updated on Steam the next time the game you update your mod.
  • Modding: There is now a text field showing the current state of the upload. Also, the Steam overlay now opens also when updating a mod.
  • Modding: You can now edit TaskGroups and NeedTypes, e.g. to increase the priority of farming or make your people really thirsty. Have a look at kubi.example.datatest.
  • Fixed: Buttons locked in tutorial 1 after save/load.
  • Fixed: Inventory targets getting messed up in tutorial 1 after save/load.
  • Fixed: Loading a game with missing objects (e.g. removed mods) no longer freezes the game.
  • Steam: Added Steam cloud sync for save games.

5.7.

  • Modding: Added support for multiple train types. You can now add trains via modding and choose which one to build in the train factory.
  • Modding: You can now overwrite voxel models of existing objects in mods.
  • Localization: Fixed some things not getting updated after changing the language.
  • Localization: Changed the way the selected language is saved. May trigger the language being reset to the system locale, but will prevent errors in the future.
  • Localization: Decreased the font size for Chinese/Japanese/Korean.
  • Localization: The hyphenation warning can now be disabled.
  • Localization: Fixed incorrect missing string warning for long keys.
  • Misc: Added a "welcome to the world map" message.
  • Fixed: Error in conveyor belt destruction on scene unload.

4.7.

  • UI: Foundations are no longer clickable.
  • UI: Improved world map biome tooltip.
  • UI: Selected zones/jobs are now green on the colonist panels.
  • Localization: Added Portuguese translation thanks to HarD_BR and Lariro. Awesome work! :)
  • Modding: Added Steam Workshop support for uploading mods.
  • Modding: Added Steam Workshop support for subscribing / downloading mods.
  • Modding: For more information, please have a look at the tutorial I made on YouTube.
  • Fixes: Miscellaneous fixes.
Читать в Steam ↗

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