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Water Maps Return

General

  • Introduced a new map generator for team matches. Five map types will now appear regularly: U-shaped, O-shaped, H-shaped, two continents, and a shared continent
  • Improved the matchmaking algorithm for team matches
  • Increased the minimum matchmaking team size to 4v4
  • Adjusted the health bar sizes of all units

Bug Fixes

  • Fixed several issues affecting AMD graphics cards
  • Fixed an issue that occasionally caused online matches to freeze briefly
  • Resolved several causes of desynchronization that could result in players being disconnected from a match
  • Units affected by movement speed bonuses or penalties could become stuck in difficult terrain
  • Searching for a large team match could sometimes create a small team match instead
  • When watching a replay from the perspective of all players, full fog of war could not be re-enabled after being disabled, and most fog-of-war memories were not displayed
  • Fixed various other issues

Balance

Ship Repair Changes

  • Ship hulls can now be repaired. Combat vessels, Trawlers, transport ships, aircraft carriers, and surfaced submarines can be repaired by Workers, Engineers, and Trawlers

  • Repairing a ship requires materials and metal worth approximately 40% of its construction cost. Resources are consumed gradually as the ship is repaired. Wooden ships, which could previously be repaired for free, now follow the same rule

  • Fishing boats and the Amphibious tank still cannot be repaired Stone Age

  • Worker: can no longer damage Town Halls, preventing groups of Workers from destroying the main building. Other buildings can still be attacked as before Bronze Age

  • Sickle: moved from the Farm to the Smithy Medieval Europe

  • Grenadier: grenade damage against ships increased from 20 to 60, as ship hulls can now be repaired

  • Steel scythe: a new Smithy upgrade that increases the wheat-gathering rate of Workers from 1.5 to 1.7 in Western Europe and from 1.6 to 1.8 in Eastern Europe Western Europe

  • Longbow: spread reduced from 90 to 80

  • Heavy knight: health increased from 200 to 210 Medieval Asia

  • Ronin: damage against buildings reduced from 11 to 9 Western Asia

  • Cargo elephant: added the Mahout aura. Allied land Workers near the elephant move and turn 40% faster

  • Elephant-Bashibuzuk: movement speed reduced by 10% Industrial Revolution

  • Trawler: can now repair any building, including Sea Gardens, which previously could not be repaired

  • Radar station and Location station: added the Targeting aura. Allied military units and defensive emplacements near the station fire 10% more accurately

  • Medic: added the Field Aid aura. Allied living units close to the Medic restore an additional 2 health per second

  • Anti-tank rifle and Motorcycle Cacciacarri: can no longer hit submerged submarines France

  • FCM F1 and 2C: damage hitboxes and collision shapes are now oval

  • Aircraft carrier at anchor and Heavy aircraft carrier at anchor: added the Floating Dock aura. Allied repairable vessels near the carrier restore 5 health per second. The Heavy aircraft carrier has a larger area of effect Germany

  • Tank Maus: damage hitbox and collision shape are now oval Japan

  • Yamato: added the Radio Silence aura. The vision range of enemy aircraft near it is greatly reduced

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