Special Attacks Reworked
Оригинал · русский перевод пока недоступен
General
- Saboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance unless you give it another order. With several Saboteurs selected, the button shows how many bombs are ready and the closest unit with a ready bomb carries out the order
- Paratrooper drops from the Bomber Ca.3 and Bomber Ca.132 reworked: the troops land on the spot you choose. With several planes selected, the button shows how many drops are ready and the nearest ready bomber carries out the order
- Better torpedo control for the Yamato and the Bomber G4M: the button shows the total ready torpedoes across the whole selection, the closest unit with a loaded weapon fires, and the Yamato only launches torpedoes on your command
- New option to always show selected units on the panel as stacks by type, instead of listing them one by one when there are only a few
- Melee units now pick their attack targets more effectively
- The announcer's reminder about idle workers has been reworked: it now plays after 10 seconds of inactivity, repeats no more than once a minute, and ignores workers hidden inside buildings and transports
Bug Fixes
- Rapid hotkey presses could clear the unit selection
- Models, skins, turrets and the unit panel could be displayed incorrectly after rejoining a match
- On a slow connection, rejoining a match could restart over and over
- Bullets, casings and other objects with shadows disabled still cast a shadow on the ground
- Fixed distorted unit models on older AMD drivers
- Fixed animated models on some Intel graphics cards
- Fixed several issues in the Chinese localization
Balance
- The Machine gunner can now be run over by tanks
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