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Patch Notes for 0.987

Hello there!

Here are the patch notes for the past two weeks!

Good luck on your time travel adventures!

  • p1

  • Fixed the black screen death at the end of the act 3 time tunnel sequence

  • p2

  • Added hint that tells you contrast and brightness blocked by HDR Eye Adaption

  • Revamped bridgetown & appartment look to be more distinct and final

  • Switched out bridge town lift with gravi lifts

  • Fixed the ability to access the telescope from outside in 1795

  • Fixed the weird handling of the accordion man case note in archives

  • Fixed the lightmap incongruity in edwards basement

  • Fixed the blackhole effect in the safehouse acting up

  • Fixed being able to control the arcade whilst not sitting on the chair

  • Fixed imperial currency going into minus when not having enough money for arcade

  • Fixed the bug that would not allow you to drop patties onto buns in the burger job

  • Fixed the flickering shadow effect when inside the car

  • Fixed the toon edges at the window views bugging during the kraken base level

  • p3

  • Added a uranium dispenser to the beginning room of the tutorial level

  • Increased distance to explode the car during Welcome in Pine Lake Sequence

  • Changed landing cam to display depth instead for better visual aid of distance to ground

  • Fixed a load of typos thanks to the help of Laxbum25

  • Fixed a bug that would break the fonts upon switching back from russian localization

  • Fixed Manhofer from missing level objects during the last stage quest

  • Fixed missing textures for bridge town after revamp

  • Fixed steering wheel hold animation lerping from being a bit buggy (switched from blendtree to time offset play anim)

  • Fixed steering wheel not turning in locked hover steering

  • Fixed hover text overlapping with display mesh by being too big

  • Fixed the bug that broke the hill men not moving towards the fort

  • Fixed a bug that would allow the player to infinitely gain money via viking gold trade

  • Fixed clipping ruins for vikings in the 14th century

  • Fixed being able to trigger the end sequence in the hill men quest with jano still being too far from the cave

  • Fixed potentially Westwood remaining floating in air after act 3 ends

  • Fixed steam trophy for far future cannot be triggered post 2080

  • Fixed the graphics options in start menu not being able to be changed

  • Fixed being able to get the bc achievement from being in the cutting room floor

  • Fixed it so you cannot continue the wild west quest post 1972

  • Fixed tiny guards in cape dun

  • p4

  • Fixed car physics at higher speeds

  • Fixed the matter replicator breaking after one use

  • Fixed landing cam view just being white in safehouse

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