Patch Notes for 0.987
Hello there!
Here are the patch notes for the past two weeks!
Good luck on your time travel adventures!
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p1
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Fixed the black screen death at the end of the act 3 time tunnel sequence
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p2
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Added hint that tells you contrast and brightness blocked by HDR Eye Adaption
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Revamped bridgetown & appartment look to be more distinct and final
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Switched out bridge town lift with gravi lifts
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Fixed the ability to access the telescope from outside in 1795
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Fixed the weird handling of the accordion man case note in archives
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Fixed the lightmap incongruity in edwards basement
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Fixed the blackhole effect in the safehouse acting up
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Fixed being able to control the arcade whilst not sitting on the chair
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Fixed imperial currency going into minus when not having enough money for arcade
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Fixed the bug that would not allow you to drop patties onto buns in the burger job
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Fixed the flickering shadow effect when inside the car
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Fixed the toon edges at the window views bugging during the kraken base level
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p3
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Added a uranium dispenser to the beginning room of the tutorial level
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Increased distance to explode the car during Welcome in Pine Lake Sequence
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Changed landing cam to display depth instead for better visual aid of distance to ground
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Fixed a load of typos thanks to the help of Laxbum25
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Fixed a bug that would break the fonts upon switching back from russian localization
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Fixed Manhofer from missing level objects during the last stage quest
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Fixed missing textures for bridge town after revamp
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Fixed steering wheel hold animation lerping from being a bit buggy (switched from blendtree to time offset play anim)
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Fixed steering wheel not turning in locked hover steering
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Fixed hover text overlapping with display mesh by being too big
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Fixed the bug that broke the hill men not moving towards the fort
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Fixed a bug that would allow the player to infinitely gain money via viking gold trade
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Fixed clipping ruins for vikings in the 14th century
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Fixed being able to trigger the end sequence in the hill men quest with jano still being too far from the cave
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Fixed potentially Westwood remaining floating in air after act 3 ends
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Fixed steam trophy for far future cannot be triggered post 2080
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Fixed the graphics options in start menu not being able to be changed
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Fixed being able to get the bc achievement from being in the cutting room floor
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Fixed it so you cannot continue the wild west quest post 1972
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Fixed tiny guards in cape dun
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p4
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Fixed car physics at higher speeds
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Fixed the matter replicator breaking after one use
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Fixed landing cam view just being white in safehouse
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