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Patch Notes for V0.988 (Updated)

Here are the patches since the main update last week!

Enjoy time traveling!

  • Post Main Update

p1

  • Fixed arrow buttons in the trade menu not updating the offer list

p2

  • Added ability to undress costume and head gear via simple click, no need to drag n drop

  • Fixed a bug that would allow you to use vertical thrusters without hover conversion

  • Fixed the drag timer in the plc ui inventory taking too long

  • Fixed interaction between box and glove box in car

p3

  • Fixed a wrong translation of the "weighing you down" line for the plc inventory

  • Fixed the russian translation overlap in the save load system

  • Fixed interacting with ride objects from the plc

p4

  • Fixed the world travel menu that broke after the trader bulk revamp

  • Fixed offer lists with offers smaller than 4 displaying empty default buy buttons that do nothing

  • Fixed the bug that would not allow you to load the other two auto saves

p5

  • Added a bit fluorescence to the plc labels, so they glow in the dark

  • Removed the inventory stash tootlip to avoid confusing new players who still need to get a grip of the older quick menu

  • Fixed Edward and company hovering above the elevator when first going down in DUUUTU,

  • and a couple more softlocks and issues with npc's getting stuck, falling into the lava during the sequence

  • Fixed the stats button in the russian translation from being empty

  • Fixed computers from existing during the 1950s at the mechanic place

  • Fixed the player from having an invisible head in the plc inventory display

  • Fixed being able to clip into st thomas school during time travel

  • More fixes to the stash inventory interaction

p6

  • Revamped the Aurora(Jupiter) texturing and added a way to climb back up in case you fell down the ship in the 90s

  • Fixed travel options trader from displaying burger buttons

  • Fixed potentially the falling through ground issue when switching into gamma timeline

  • Fixed potentially the issue with money stats not being displayed in russian language

  • Fixed wild west poncho clipping though player

  • Fixed a bug that would not display the rent a room option at all, if you got no money

  • Fixed the inability to craft the weather core in act 3

  • Fixed putting off hand item into box will break your animation

  • Fixed soup and other drinkable objects from breaking the stash inventory upon interaction

p7

  • Fixed being able to get stuck by time traveling into the church

  • Fixed the missing map marker to the pipe entry for act 3's kraken base

  • Fixed the placing of the robots during the ai battle act 3, as the roads have been replaced, misplacing many of the npc's spawns

  • Fixed the native at the end of act 2 from potentially floating mid air and the bad natives in 300bc

  • Fixed campfire diappearing into thin air once ignited

  • Fixed it so melee enemies won't get stun locked every time by melee attacks

  • Fixed npc's fighting each other with swords, being locked in perpetual faint attacks

  • Fixed second defeat in arena breaks cycle and you are stuck indefinitely

  • Fixed being able to sell items indefinitely after the first round of selling

p8

  • Added a recipe to create high power caps

  • Added the ability to exit the computer password prompt via escape key and exit chairs via interaction

  • Added a couple dollars as reward from helping Westwood in Wild West Quest

  • Slightly increased forward thrust in plane mode, so that non extra boosted cars fly well enough too

  • Fixed some memory usage through more texture compression

  • Fixed the floating citizen bug for most cases currently occurring

  • Fixed mid arena fight leaving to menu and restarting a new game, loads into arena mode

  • Fixed departure BC dates from looking bugged on the display

  • Fixed right clicking on equipped costume will make it disappear

  • Fixed a bug that would make it impossible to drag a costume out of its used slot

  • Fixed departure time display of bc years and a fix to present year in bc time, not filling out empty digits by zero

  • Fixed the car falling and activating the wings with all the momentum translating forwards

  • Fixed the aurora from not having any recipes in its unlockable shelf

  • Fixed a bug in which the guys from the dam meeting, noir quest, would consist even after traveling into the future

  • Fixed being able to put yourself into inventory space if using a board or horse and pressing "I"

  • Fixed it so the blinking enter date note scales with resolution

  • Fixed the player from playing the falling animation when being knocked out

  • Fixed the npc's sitting inside horses

  • Fixed Gold Selling not giving you any money

  • Fixed the hillmen post quest books not being translated from english

(this happened when viewing those versions of the book before finishing the quest)

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