Patch Notes for this week | V 0.9225
Well met time travelers
,here are the patch notes for this week.
Have a blessed week end!
-Erathor
- PATCH NOTES since last announcement
p10
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Added global pitch shift when slowing or speeding up time
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Added tunnel reverb zone to the cape dun tunnel
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Changed latency in sound from performance to good and increased max voices to 64 from previous 50
-
Fixed the exhaust flame being off centered in the Mach3 car
-
Fixed being able to make the mountain achievement on levi boards, jet boards, and hover bikes
-
Fixed train bell and honk can be heard inside whilst underground
-
Fixed seeing the players hovering exo suit capacitors when entering hacking mode
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Fixed hacking port still building up nodes for the mini game when opening it
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Fixed glitchy npc speech messages glitching inside a moving car or train
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Fixed using first time slower then time speeder bugs out when reverting
-
Fixed all ore becoming unminable after depleting one ore vein
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Fixed Moon Ranger not being able to exit the moon safe house garage
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Fixed purple directions texture in meadery job
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Fixed the radio from not playing when on hip
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Fixed overlapping textures in the 1997 corner house where the pizza restaurant will be
p11
-
Fixed plc inventory and status button control on the gamepad not functioning properly
-
Fixed giant eagles spawning on the island
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Fixed choosing game mode not being should be possible via horizontal input on controller
p12
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Fixed the exit car animation so it does not look like the player is immediately exiting through an opening door
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Fixed falling through ground when starting meadery job
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Fixed exiting car with door open, teleports you on top of the car
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Fixed exiting car on top if in pickup
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Fixed Edward writing on the blackboard backwards
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Fixed pause menu sounds get reverb sounds if in a tunnel
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Fixed whiskey making you fat
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Fixed safe house exit into 4000 bc spawns you underground
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Fixed cannot enter post 2070 dates and exit the safe house there
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Fixed some audio sources were not marked to be disabled on distance
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Fixed flip page tool tip shows on letters with only one page
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Fixed breaking letter or admiral pen tool tip still showing after having broken the object
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Fixed past selves and present selves are both red
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Fixed tutorial enter car ui box is too small in height, text overlap
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Fixed lore inaccuracy in hover rail map stating it got built 2007
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Fixed androids clogging the cause way to tower 1
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Fixed some lighting in tower 1
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Fixed spawning floating uranium and bardey's coffee in the base of actions quest
-
Lowered the frame rate on the landing camera render
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