V 0.645 || Noir 1923 || Fixed Car Physics || And more!
**Hello fellow players!
A new update has been released along with a new side quest! Venture into the courthouse archives to find the clues into the cold case of 1923.**
Med Packs have been added into the 6/12 store, for any that need a quick heal in dangerous situations.
The car turning is more stable now! It should be less likely for you to drive as if on ice from now on.
A new addition to the car are also its wings while in cruise mode!
The hoverlevels are sectioned into 3 levels. Orange: Landing Mode Yellow: Intermediate Flight Mode Blue: Cruise Mode (Best for high altitude flight, not for low precise movement)
As usual the changelog can be viewed in full below.
Cheers and God Bless. -Erathor
January 27th 2021 0.645
-
Added the NOIR Side Quest
-
Added the Med Kit
-
Added wings to the flying care in cruise mode (blue mode)
-
Added bots flying around the normal 2014 future
-
Added the sand monster
-
Added saloon doors to van bards bar
-
The Loot is not random anymore when it comes to animals, ensuring that it always drops something
-
Lakes are now freezing over in December and January
-
Increased the cap for brightness
-
The car now stalls and makes noises, instead of giving you a message that you cannot drive right now (at certain points in the story where you cannot drive)
-
Moved the cars final plan meet in ACT III from the park hill to bills mechanic place
-
Changed the time travel sequence with the help of the accelerator. (You need to fly through the tunnel with the car in order to trigger it now)
-
Fixed the car bumping when accelerating a certain speed
-
Fixed ACTIII ROPE CLIMB
-
Fixed the wheels for the landing sequence from going too far in.
-
Fixes to the Car Controls during driving (No more slipping as if driving on ice)
-
Fixed the Speed Glitch for flying (I know I liked it too and it served us well, but I think it is time to part ways with it now)
-
Fixed the intro and dialogue wait to be frame independent
-
Fixed the intro logo from being sliced
-
Fixed some more typos
-
Fixed most of the roads, so they don't act like road blocks.
-
Fixed the buggy transparent buildings
-
Added the Floor Gnome
-
Removed Mîm p1
-
Some fixes for the NOIR Quest p2
-
Fixed the pink machine inside athors lab
-
Fixed the holding direction of baked sand
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.