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V0.696 | Storm&Radios Update! | Edward's Sewer Adventure around the corner!

Hello fellow players!

Version 0.696 has made it into the public, here's what's new!

Radios and Stations.

Listen to any of presently three radio stations.

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  • Radio Andrey: The station of the mega city to the west. Moody synth music, 12AM, 1PM, 16PM and 19 PM you got a local news cycle with police reports or local news.

  • Pine Radio: Always playing the newest jams, though it gets into weird taste during the 2000s. 1-2PM is News Time.

  • Fred Radio: The best classics aged well... like m a n u r e. You got callers talking and asking about mysteries, theories and all that good stuff at 7AM, 12PM and 8PM along with a interview segment running at 5PM.

**

You can drop in your own music as well!**

Just go to your local installation folder and navigate to "_music". Inside you will find folders according to each radio station and time period. The presently accepted file types are .wav and .ogg files. Enjoy that feature!

Weather Revamp

The weather and corresponding weather effects have received a major revamp!

First and foremost a custom written volumetric cloud renderer :D

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During storms the clouds sink, covering the sky lane so fly safely!

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Rain drops are now visible on the floor, and I am planning on giving the cars windshields some appropriate rain effects in the future as well.

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Thunder strikes are now local. That means, there could be a chance of you getting struck by lightning.

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But that wouldn't happen likely unless you had some kind of lightning rod ^^

Edward's Sewer adventure is planned to release by the latter half of this month![ Though it still depends on if I get all the recorded voice samples before the set deadline./h1]

Click Here to visit the games page.

As per usual here is the full changelog. Enjoy the update! And next update will likely revolve around a new side quest for the old 1500s.

Cheers and God Bless.

October 1st 2021 0.696

  • Added a new Radio System with dedicated stations, which have their own schedule, between reading yearly news, or answering calls or just playing music

  • (Custom music can also be inserted into the _Music/Radio/"some station of your choosing" but it has to be either a .ogg or .wav file. So if you got mp3s you have to convert them to ogg first)

  • Added a zoom option to be able to look better at distant objects

  • Added St. Andrey as back drop on the western horizon

  • Added world borders (So people don't go beyond the floating point accuracy getting all wonky)

  • Added a lightning rod (Idk I guess just for fun, in case you want to be struck by lightning)

  • A complete revamp of the current weather system

  • (implemented custom Volumetric Cloud Renderer, new weather and sound effects for rain)

  • Added lightning strikes during thunder storms, which have a chance of hitting you based on your elevation

  • Added an Anti Aliasing option

  • Localized the Thunderous Matters Quest, in order to be translated later on into other languages

  • Removed Toon Edges for visual bug reasons(at least for now until it is fixed)

  • Reverted the freelook to its original, where the car would not even out automatically

  • Refactored and fixed some of the prologues dialogue (Credit to JohnyJames)

  • Fixed custom ui color from only updating if in questlog

  • Fixed Sir Atoms and Uranium Recyclers Inventory duplication issues

  • Fixed the black hole rendering

  • Fixed more typos (Credit to Mattomo)

  • Fixed some issues with not being able to drive the car after the viking quest

  • Fixed the ability of being able to look at the compass while in questlog

  • Fixed the problem of disabling the sandbox menu if pressing the corresponding button whilst in the searchbar

  • Fixed a bug withing the BackToThePast quest which would lock the quest from progression

  • Fixed the issue with citizen not having any dialogues in Future A

  • Fixed more typos with the thorough help of Mattomo

  • Fixed some more performance drainers in the code, should give about a 5fps boost to some older machines in certain circumstances p1

  • Fixed the BaseOfActions Quest from not accepting vintage radios

  • Fixed the pure virtual function crash

  • Fixed the speed glitch under hover supression

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