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Patch Notes | Edward's stun gun added!

Hello fellow players.

I released a number of patches in the last few days. I hope this will make your experience in game even better. Enjoy! p9

  • Fixed more typos

  • Fixed Edwards fast running speed

  • Fixed the third person car view with your held item following the camera.

  • Some dialogue rewrites for Jason's dialogue and Crimsons introduction in ACT II

p10

  • Some additions to the Act I's story (Edward owned a stun gun during the prologue)

  • Fixed the part, where Edward runs incredibly fast in the facility quest

  • Fixed Bridgetown from fading in and out all the time in the past

  • Fixed Edward and Jason from going into the terrain in the Diverting Actions Quest

  • Fixed the temperature meter in the menu to display 0°F instead of 0F, since people thought it was "Off" wrongly spelled. Either way I fixed it now

  • Fixed some pink materials in the menu

p11

  • Fixed the misplaced buildings and tank on the road in ACT III

  • Fixed the ability of being able to travel to undisclosed time periods

  • Fixed the delayed chunk loading (This should prevent buildings from popping in too late after time travel, and perhaps also cars from spawning in from time periods)

  • Fixed the hunters sell option, so it only deletes what is to be sold

  • Fixed the jumping uranium in the car, finally

  • Lowered the traffic amount in the future city, hopefully this will decrease care piling

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