Новости Tactical Nexus
Объявления разработчиков, обновления и обсуждения.
Monthly Nexus - August 2026: Introduction to Tots-like Games and 9-1 Look Back
I had planned to update Monthly Nexus after the 9-1 expansion, but since August is almost over, I’ve decided to post it now “Monthly Nexus” is a series I started after coming across a tweet one day while doing an ego se…
Читать и обсудить →We’ve implemented the effects of previously unimplemented items
◆The effects of Legacies and Spells that were previously unimplemented have been added. Many of the Legacies and Spells from Chapter 9 onward are extremely powerful, which will further amp up the “idiot game” vibe. Sta…
Читать и обсудить →Notice Regarding Score Adjustments for Chapter 9-1
◆Due to the effect of the newly implemented “Legacy” (Eternal Bottle), which has increased the achievable score on this stage, and separately because it is possible to achieve scores that are extremely high compared to o…
Читать и обсудить →Implemented one previously unimplemented legacy effect (Tactical Tower W)
◆We have implemented the Legacy effect for Tactical Tower W, which had not been implemented previously. While its cost is very high, it has an extremely powerful effect. (This effect was adjusted two weeks before imple…
Читать и обсудить →Fixed a bug with the unique enemy in Chapter 8-1
◆We have fixed an issue where players could not obtain Legacy when defeating unique enemies in Chapter 8-1 (Phantom Tactical Town). (It appears this issue was present as of the update one week ago.) →If you experienced…
Читать и обсудить →Expanded Available Memory
◆I enabled LargeAddressAware in TacticalNexus to increase the amount of available memory. For now, we’ll monitor the situation with this change. (After releasing a test version, we received reports from players that …
Читать и обсудить →Bug Where Enemy Image Data Does Not Display
Starting with recent versions, there appears to be a phenomenon occurring in some environments where enemy image data occasionally fails to display—and, strangely enough, this issue is sometimes resolved by restarting th…
Читать и обсудить →Replaced the data in Chapter 9-1
◆In accordance with the above, the data for Chapter 9-1 has been updated. ◆For now, I’d like to think that the only adjustment we’ll make going forward is whether or not to change the score balance, but since it’s only …
Читать и обсудить →We've reverted the SolarGate settings to their original state
◆In an update a few hours ago, we added a feature—as shown in the video above—where “activating the same type of gate twice or more would pave over the gate at its…
Читать и обсудить →Bug Fixes for Solar Gate and Moon Gate
◆Stage adjustments haven't been made yet (I'll do them tomorrow). However, the version scheduled for the update is already in the TacticalNexus folder. (If you want to play the updated version right away, delete “wda…
Читать и обсудить →Chapter 9-1 Will Be Revised Again
The developers’ reasoning is that “since we’re building a completely new system from scratch, it’s only natural that the quality isn’t perfect yet,” but it’s equal…
Читать и обсудить →9-1 Game Balance Adjustments
In this update, changes to enemy stats and skill effects are applied retroactively to past save data. While I don’t think these changes are significant enough to make the game immediately unbeatable, I get the impressio…
Читать и обсудить →Adjustments will be made to Chapter 9-1 (12 hours to 2 days from now)
(Since the previous announcement log was lost, I’m reposting this as an article with an image) ◆After the data adjustments, enemy parameters and other stats will change significantly, so your Chapter 9-1 save data may b…
Читать и обсудить →Fixed an issue where the stat boosts from “Drop of dream ocean"
Fixed an issue where the stat boosts from “Dream Sea Drops” were not taking effect.…
Читать и обсудить →Preview of Chapter 9-1 Adjustments
Since we’ve received a steady stream of reports of scores ranging from +1,200 to over +2,500 within 7 hours of implementation, we plan to make significant changes to the overscore system. We’ll be adding a splash of lem…
Читать и обсудить →Bug Fixes and Parameter Adjustments for Chapter 9-1
◆ Fixed an issue where the Last Inflator dropped by the Crimson Clown was incorrect. This fix is applied retroactively to past save data. (You should be able to receive the update by restarting Steam.) ◆ Overall, the …
Читать и обсудить →Map Layout Adjustments(9-1)
◆We’ve changed the “Thief Bandana (Yellow)” on the map to SP. (This change does not apply retroactively.) →We had previously removed the blue Thief Bandana from this stage because having it there caused rewards to incr…
Читать и обсудить →A preliminary version of Chapter 9-1 has been implemented!
The Mystic Gate and Last Inflator devices are functional, but the effects for new Legacy items and spells have not yet been implemented (though you can still obtain them).** We plan to implement these effects within a f…
Читать и обсудить →Plans for an Upcoming Update
This post should technically be in the “News” category, but since the necessary steps—like preparing images—are a hassle, I’m posting it in the “Mini-Update” category to avoid all that tedious work.** ◆ We’re planning t…
Читать и обсудить →Additional Fixes
◆Fixed an issue where behavior was abnormal when moving through portals or stairs. ◆In the silent update, we implemented a feature that allows continuous movement by holding down both mouse buttons and dragging, but we …
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