Новости Wigmund
Объявления разработчиков, обновления и обсуждения.
Wigmund - Patch 1.0.1
In this patch we have improved and fixed the following: Fixed two major crashes Balanced the Antiochus boss encounter Merchants now replenish a larger stock every 5 minutes The intro can now be canceled with a contro…
Читать и обсудить →Wigmund - Release
Hello! We announce the release of our full game! The five Chapters of the story are now fully available. This is the final content update. There are over 20 hours of content.  Merchants restock food and potions after some time Fi…
Читать и обсудить →Wigmund - Release Date Announcement
Hello! This is a very important announcement! This month, on the 28th, we will leave the Early Access phase. In other words, Wigmund's full version will become available after the latest improvements. Until then, any …
Читать и обсудить →Wigmund - Demo
Hello! Based on the feedback that we have gathered, we have decided to offer you the opportunity to experience Wigmund's uniqueness. Therefore, we have released our Demo. It contains The Lonely Valley - that is a small …
Читать и обсудить →Wigmund - Version 0.9.1
Hello! We announce the release of the last two chapters of the story. The content adds two locations to visit: The Evil Castle ![Изображение из объявления S…
Читать и обсудить →Wigmund - Limited Sale
Wigmund is on sale for a limited time! It is the last chance to acquire it before a significant price increase that will reflect the new content and the incoming full release. And don't forget, if you acquire Wigmund an…
Читать и обсудить →Wigmund - Open World - Available Now!
Hello! We announce the release of our open-world part of the game! Our first three Chapters of the story are now fully available. This is the final content update - and is really a substantial one! - before the release…
Читать и обсудить →Wigmund - Open World and Secondary Quests
Hello! We announce the finalization of most of the main quest-line. So why don't we release the new content? Because, we are now tackling the secondary quests that will fill the open-world of 'Wigmund'. We cannot consi…
Читать и обсудить →Wigmund - Status & More Open World
Hello! With a little over a month remaining of the current quarter, we've thought to give a little bit of insight of the status of 'Wigmund' and the plans for the near future. Let's dive right into it! ![Изображение и…
Читать и обсудить →Wigmund - Open World and Controls
Hello! Open World** We announce that we're well underway with the outdoor (open-world) environment. The props are coming out quite nicely along with the foliage and environment. When we say open-world we don't mean man…
Читать и обсудить →Wigmund - Major Gameplay Patch
Hello, Following the gameplay feedback we're made a major overhaul of it following a more usual keyboard+mouse control scheme: 1. 'WASD' is used now for movement 2. Simple Left Mouse Click is used for attack 3. Swipe…
Читать и обсудить →Wigmund - Early Access Launch
Hello! "Wigmund. The Return of the Hidden Knights" is out now! However, keep in mind that it is still an early access and it might have some rough edges here and there. The game should last anywhere between two and fiv…
Читать и обсудить →Wigmund - The Final Preparation for the Early Access
Hello! With the last controller exiting the beta phase, we are now offering full controller support for Wigmund! The final details are also being tweaked, for our upcoming release in 25 February. The latest bugs have b…
Читать и обсудить →Wigmund - Release Date Announcement
Hello! We have a release date, set for 11 January 2021. It is going to be a little later than we expected, since we still have some rough edges that we need to tweak and some quality of life improvements that help in m…
Читать и обсудить →Wigmund - Final steps before Early Access
Hello! We hapily announce that we're very well under way with the preparation for the Early Access. A huge part of this was the finalizing of the features, fixing of bugs and, of course, heavy optimizations for a smoot…
Читать и обсудить →Wigmund - Early Access preparation
Hello! Due to the size of the game and team, along with the unique gameplay that drives the game, we have decided that early access is the finest approach for the initial phase of the project. It will give us the oppor…
Читать и обсудить →Wigmund - Status update for mid 2020
Hello! After a many internal discussions and due to the fact that we want to provide the best possible player experience, we have decided to push the release of the Early Access somewhere in the 4th quarter of this yea…
Читать и обсудить →Wigmund - Game mechanics
Hello! We've thought to give a small insight to the game's internal mechanics, and especially to the combat mechanics. Combat** Let's start with the combat. First of all it's real-time and is not selection based. Each…
Читать и обсудить →Wigmund - The story so far
Hello! Game development is tough but we managed to overcome many issues and tackled a lot of missing features. Weapon holster animation ![Изображение из объяв…
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