Version 1.5.962: Better Balestra
Turns out Bolt Balestra's calculation for offhand damage was using the main hand's weapon strength - that's now fixed! And to compensate for cases where the main hand was stronger, Bolt Balestra is now stronger in general.
CHANGES
-
Bolt Balestra offhand damage increased from 50% -> 60%
-
Fixed Bolt Balestra using main hand weapon power for offhand weapon damage
-
Everswarm and Gate: Onslaught no longer hit invisible targets
-
Fixed randomly generated humanoids being able to have a beard on top of their mask
-
Fixed asking Reeve about a journal entry in the cafe pointing at the wrong entry
-
Fixed crash on launch for users with certain language settings
MODDING
-
Fixed formula 'w2' sometimes using main hand weapon instead of offhand
-
Added 'setGlobalVarToZoneProperty' Task
-
Added base 'tNewDay' trigger that does nothing
-
Added SupportAbility.supportAbilReplaceAliasID which allows other passives to treat this like it is one of their supportAbilsToReplace
-
Fixed ActorType cloneFrom not including ruinModeSupportAbility
-
Fixed 'purge' not properly canceling delayed abilities
-
Fixed rare crash with AI evaluating the results of certain item actions
-
Modded drawOrderFX now use texture size as sourceRect if it isn't specified
-
Mods can now specify colors by name, by R,G,B format, or by R,G,B,A format
-
Fixed cloned ItemTypes counting against maximum of 20,000 ItemTypes limit
-
Slightly optimized loading FormulaGlobals
-
Slightly optimized texture loading
v1.5.963
- Fixed cloneFrom not working correctly for mods
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.