Version 1.2.0: establish ports, info shops, elite arena, & more!
A huge update is ready with new features, a new dungeon, a new enemy type, and some graphical improvements! Check out the specifics below:
FEATURES
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You can now 'Establish' your own towns at Supply Ports!
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Build your choice of structures, including a Home, Cafe, Shipwright, Harbor, Smithy, Museum, and more.
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Assign crew to tend buildings, earning you cash and earning them XP while you're away. (They cannot earn this XP if their total XP exceeds the main character's total XP.)
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Customize your port by renaming it, recoloring it, and changing the music to your liking.
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New "Information" shops in each capital! (NOTE: New games only!)
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Pay for an investigation of:
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Fleet positions
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Nearest undiscovered location
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Port investment unlocks
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Missed creature journal entries
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Upcoming trade specials
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Redens' Arena now only awards an Ability Crest for your first victory. Subsequent victories give Essence Gems. (Pre-existing saves will get one last Ability Crest the next time they beat the arena)
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New 'Elite Arena' (accessible after you beat the regular arena once) where you fight twice as many enemies. Rewards twice the cash, and gives Ability Crests as the grand prize
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New location: Frostbite Cave (small dungeon at northeastern Stone Isles )
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Gladiator's 'Swift' has been reworked to pierce Guard and ignore counter attacks, but only gain +5% Accuracy (increased by +5% per rank)
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Added 'Netchal' enemy type and 'Itchy Barbs' item, found in hard Monster Dens
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Added additional 'insect group' hard Monster Den encounter
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Added support for Paste (Ctrl+V) into text fields
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Holding Left/Right keys now quickly moves through text fields
GRAPHICS
- Damage numbers now use background icons, and now have an icon for Physical damage
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Added background texture to parchment windows
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Improved magnifying glass graphics for 'Look' mode
BALANCE
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Increased Spidest defenses by +1
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Dispel and Cure no longer affect buffs or debuffs from Cafe food
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Greatly reduced the number of Sleep Darts arena combatants can get
BUGFIXES
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Items pushed by abilities now move according the indicator arrows instead of diagonally
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Fixed bug where losing the Arena would disable autosaving after combat
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Fixed Zoar not being immune to ground-based attacks
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Fixed world domination dialog not working for Seartial
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Fixed dropped items being able to stack onto buried items of the same type
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Fixed ships bouncing off of certain locations instead of entering
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Fixed crash if you drown while alone
MODDING
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New 'formulas' console command that lists all globalFormulas
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Added TaskType.UIPartInputCommand which calls handleUIPartInput_command()
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DataManager.checkIfZoneExistsInZoneData() now checks mod content correctly
v1.2.01
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Fixed missing Monster Den set pieces
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Fixed training dummies being pushable
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Pushing or pulling a brazier now knocks it over
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Left/Right journal buttons now 'scroll' through grid pages
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