Version 1.0.9.4 Patch Notes
Dual wield passives are now stronger, a few more crash fixes, and some fixes to trade good pricing.
1.0.9
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Increase Dual Strike and Thousand Fists damage from 30% -> 50%
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Fixed moored ships becoming immune to the effects of having low crew
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Fixed crash when boarding Towership with Boarding Corvus
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Fixed crash when the game tries to spawn a fleet with no available commodores
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Fixed rounding error making trade goods less profitable when sold in bulk
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Trade goods sold by fleets now incorporate location to determine price
1.0.9.1
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Fixed bug with 1.0.9 making trade goods unpurchasable if you can't afford the whole stack
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Fixed gusts, rubble, brambles, etc. occasionally being picked up and added to player inventory when moved through
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Added some sample mod data for defining new items
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Added support for mods to overwrite existing ItemType, ActorType, ActorClass, Action, and JournalEntry data
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Added SupportAbility mod support
1.0.9.2
- Fixed bug with 1.0.9.1
1.0.9.3
- Fixed bug with 1.0.9.2
1.0.9.4
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Fixed Ray Oil price bug
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Moved mod data to a single folder, "Content/Mods"
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