Version 1.4.1: Bugfixes & Rage
Bugfixes ahoy! And with improvements to Berserker's Rage, Bat Handler's Zoarnado, and various cannons.
v1.4.1
FEATURES
- Berserker's 'Rage' can now be ranked up twice, each rank granting +1 more Physical Attack
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Cafes at player-established ports now spawn the same hires as the port the cafe's recipe is from
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Crew inventory now always shows Landing Party members first
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Faction fleets are no longer guaranteed to respawn every day while below the standard amount of fleets
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Pirate fleets now only spawn on Rounsdays
BALANCE
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Each hit of Bat Handler's 'Zoarnado' now ignores 25% of Physical Defense
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Harpoon, Freeze Cannon, and Cyclone Blaster damage increased from 3 -> 4
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Ram damage increased from 8 -> 9
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Mythril Ram damage increased from 12 -> 14
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Chain Shot damage increased from 2 -> 3
FIXES
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Incapped crew are now revived when dismissed at a Cafe
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Fixed moving items to/from allies' inventories during combat not consuming your action for the turn
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Fixed Ability Tablet sprites not drawing correctly when viewed in list mode
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Fixed softlock if you resize the game window as combat is starting
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Fixed crash when selling trade goods to fleets
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Fixed rare "No supported FNA3D driver found" crash
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Fixed being unable to 'Look' at items after acting in combat
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Fixed being able to get yourself stuck in storage room of final dungeon
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Fixed Seaslither ship appearing above the horizon on the main menu
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Fixed being able to push any stunned character by double-clicking them
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XP-to-Star conversion will no longer work on two characters occupying the same spot
MODDING
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TerrainTypes can now use textures other than terrain.png
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Added new button in the TerrainType editor that copies the current type's data to the clipboard
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Fixed 'fill' cursor not showing
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Added Faction properties maximumFleets_merchant, maximumFleets_battle, spawnChance_merchant_min, spawnChance_merchant_max, spawnChance_battle_min, spawnChance_battle_max
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Added movementType.teleport2 which has no minRange or coneAngle restriction
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While global variable "disableStash" is set to 1, it disables Stash/Cargo
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