Version 1.5.1: Revel in bugfixes
Introducing two new classes also introduced plenty of bugs, so it's time for some fixes. Additionally, Revel's morale bonus now lasts a little over two turns instead of one.
BALANCE
- Ravager's 'Revel' morale boost duration increased from 50t -> 70t
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Ranger now also gains +1 to Spear Skill and can rank up Spear Skill
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Bat Handler can now rank up Max HP
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Increased Essence Stones given when skipping intro from 2 -> 4
FIXES
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Captured ships no longer disappear from the menu when trying to add them when your fleet is full
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Controller hotkey for ending trade dialog is now displayed on screen
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Fixed Scourge's 'Torment' being able to cure self when used an empty tile
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Fixed certain lights not being rotated properly
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Fixed crash when attacking empty tiles while buffed by Apply Toxin
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Fixed crash if enemy is hit by Apply Toxin but already has every status effect and is immune to Sleep
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Fixed being able to select unoccupiable tiles with Summon Zoar
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Fixed Amnitorsks that board not properly initiating combat
MODDING
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Added 'setCurrentActor_partSpritesThatTakePriorityOverClass' Task
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Fixed Location cloneFrom properties being applied to existing Locations
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