Version 1.5.83: Deploying improvements
More fixes, better conveyor belts, and a new Glow Dart item just for fun.
FEATURES
-
Added 'Glow Dart' item made from Gloam Shroom Chunk and Dart
-
Toxic Powder can now be made from Bone Dust and Slugvine
-
Mechanist's 'Deploy Conveyor' can now be laid under a target and pushes 1 tile when first deployed
BALANCE
-
Final round of the Arena now spawns 3 top tier, 1 mid tier, and 1 low tier enemy instead of 5 top tier enemies (also applies to Elite Arena)
-
Improved loot of 4th+ wave of Salvager Station
-
Ice Block duration reduced from 1000t -> 400t
-
Launch Buoy price reduced from $9999 -> $8000
FIXES
-
You can now always reach items/objects that are 1 tile diagonally from you
-
'Summon Zoar' area of effect now more reliably targets tiles Zoar can occupy
-
Fixed Market Rate resetting to 100% if a trade would bring it from above 100% to lower than 100%
-
Fixed trade goods sold by fleets being 50% cheaper than intended
-
Fixed Blunderbuss applying bonus center damage to every tile with certain weapon-based abilities
-
Fixed Blunderbuss being able to select the same target more than once with Multishot
-
Fixed Heavenpiercer boosting enemy morale when used with certain weapon-based abilities
-
Fixed items duplicating when an item is left on your ship and you fight multiple naval battles before repairing
-
Fixed Instant Aid status staying active indefinitely if you flee combat
-
Fixed Shroud's Blind being marked as Ruin element
-
Fixed Arena allies not having abilities if you fight in the arena multiple times per session and happen to add an ally with the same ID as before
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.