Version 1.5.945: Single Tap fix
One of the mod features added in the last patch accidentally broke the Ranger's Double Tap so that it did not, in fact, double tap - so here's a small bugfix patch! Now it will properly attack twice.
CHANGES
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Fixed Double Tap only doing one attack when using a weapon
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Fixed Escape/Cancel button being able to select dialog options that are disabled
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Slightly improved Formula calculation speed (should speed up AI and some mods a tiny bit)
MODDING
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Fixed crash when capturing a ship that is part of a sea monster fleet
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Fixed tLoadGame GlobalTrigger being called on main menu and new game
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Fixed ActorPrefabs with "controllable=True;" crashing
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Fixed 'transferReverse' not working
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Locations that are hidden by discoverable_fReq becoming false can now be re-discovered
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Escape/Cancel button now searches for a valid DialogOptions from the bottom up instead of top down
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Disabled filename-unsafe characters in Zone ID field
v1.5.945b
- Fixed crash when pressing Escape/Cancel when there are no dialog options
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