Version 1.5.951: Speed & convenience
More speed, more polish! This patch is for getting rid of minor pain points and speeding up slightly inefficient dialogs.
Also, a fun new feature for crew planning! Ever forget what classes you were going to give to the 6 crew members manning your 7th Windjammer? Now you can give them all little bookmarks on their class window and never forget again!
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Can now 'bookmark' classes by Right-clicking or pressing Ability Select (default: Y) on them. Bookmarking is purely a visual reminder to help you remember what classes you'd like to use later.
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New hotkey: Speed Up (Toggle) - Press once to speed up enemy turns until it is pressed again
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Speed Up Enemy Turn now shows a fast forward icon in the top left while active
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Holding the 'Stash/Cargo/Crew' button while clicking 'Loot All' on a container now sends all items to Stash/Cargo
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Added 'Swap' dialog option for Moored ships at the Harbor
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Added dialog option to Give 3 Lost Documents at once to faction leaders
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Added dialog option to convert 5000xp into 5 Stars at the Training Ground
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Food tooltip now shows the amount of Deluxe Rations in cargo if you are out of Food
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For players that keep accidentally talking to Loke in Searth - he will eventually relent and just let you buy goods from him instead of making you walk inside
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Replaced Repair Kits with Gold in the beach intro section
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Improved performance when drawing many lights
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Added example text to 'Dyslexic-friendly Font' option tooltip
BUGFIXES
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Fixed display issues with large fleet and long ship names when Mooring ships
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Fixed 'Home Sweet Home' achievement not unlocking for players using controllers
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Fixed inconsistent calculations of ranged attacks around certain wall corners
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Fixed being able to lose stats if you save and load while a party member is dead
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Fixed Geomancy granting Wind Skill even when near water
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Fixed Arc Lance being able to strike friendly NPCs in town
MODDING
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Added support for setting 'flip' in drawOrderFX definitions
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Added 'howmany' and 'howmanyWorld' console commands
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Added 'tNegativeStatuses', 'tStatuses', 'casterCurrentTurn', and 'casterNotCurrentTurn' maths
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Fixed 'partyItem' formula not accounting for items within containers
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Fixed dialog specialEffect 'incOnNewDay' not working properly
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Fixed controllable summons with abilities not having access to them if summoned in combat
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