Избранное

Найти игру

Меню

8.0.3

ADDED

  • Damage breakdown mention + how-to in Tutorial task + step to help new players better understand battle/damage outcomes.

  • When closing the tutorial window, it will now turn into a little 'book' icon on the UI so that you can open it later if you want/need to.

  • Fog of War clearing is now saved between sessions (no more 'recon' FOW loss).

CHANGED

  • Multiplayer compatibility version.

  • Updated the game engine to match the latest security update.

  • Renamed 'Library' tag into 'Code' tag for filtering mods on the Workshop.

  • Yellow fuel icon indicating low fuel for a unit now starts showing from 30% instead of 40% of available fuel remaining.

  • Increased modded tiles resolution from 256 to 512 (sharper).

  • Increased modded units resolution from 256 to 512 (sharper).

  • Moved map opacity window to the right of the plans drawing window.

  • Removed char limit on Workshop Uploader mod description/changelog text fields.

  • Rebalanced Operation Crusader (Axis side) campaign scenario.

  • Reworked the UI of the main menu scenario editor UI.

  • Cheapened Tutorial alliance invitation cost a lot to make it more accessible and not block the player.

FIXED

  • Started a rework of the sync code for real time multiplayer, many issues have been fixed.

  • Italian Littorio BB 1942 refit stats were a little off.

  • Notifications shown to non active human players in real time multiplayer.

  • Changing the 'sleep state' of a unit was not synced properly in real time multiplayer.

  • Field modifications category in the Policies menu was not properly localized.

  • Typo in a Finnish village on Europe scenario.

  • One airfield in Albania on Europe scenario was providing manpower and income.

  • Partisans not spawning in a rare, specific case.

  • AI carriers could, in rare cases, stay stranded at sea instead of going back to harbour to refuel.

  • 'No game hosted' UI message in multiplayer menu would sometimes still be displayed while you were already in a lobby about to start a real time multiplayer game.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения