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8.0.5

BREAKING CHANGE (mods):

To all modders working on a mod with Harmony: some Mod variables have been renamed and their type has changed (from regular open field to private property). That 'small' change as a result is effectively breaking all Harmony mods due to core mod variables being renamed. Please update the game Assembly ASAP and recompile your mod to fix.

ADDED

  • Confirmation window when you try to delete a save file.

  • ModDataBag to PlayerSettings file.

  • Automatic dedicated chat channels for every languages the game supports.

  • Hot load support for real time multiplayer (game host can now load any save file mid game and that will be synced for every other players in the room).

CHANGED

  • In the multiplayer game hosting menu, both PBEM and real time buttons will be visible at all times and greyed out only when scenario is not properly configured.

  • Upon their creation, new mods will have new automatic data set in the Manifest.json (username, version...).

  • Playing with Harmony mods will now properly disable the 'achievement compatible' setting.

FIXED

  • Transferring a unit to another player had no redeployment time (if sent to reserve).

  • Max FPS setting issues when saving/loading the player settings.

  • Chat was no longer autoconnecting when playing a scenario (regression from 8.0.4).

  • Real time multiplayer trying to raise events even when playing offline (regression from 8.0.4).

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