8.4.8
CHANGES
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Unit names are now properly localized when using the ‘realistic naming’ setting.
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Engineers can now build/place down tile units (fortifications, factories…) on tiles that are non-empty from unit (as long as they are allies), changing the tile under an existing unit will however reset its entrenchment value (down to zero).
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Updated manual.
FIXED
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A retreating unit moving across an enemy landmine and dying as a result of it would keep the tile as ‘busy’.
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Artillery damage could become positive and heal enemy units when playing with ‘damage reduction over attack frequency’ setting in very specific cases.
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Fixes to unit names capitalization (all words are now capitalized).
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Several Panzer III L were present on the Sevastopol 41 scenario, even though they were not available at that time.
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Mobile issue where overrun happens instantly during the attack
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Minor localization typo.
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