Новости Elsewhere
Объявления разработчиков, обновления и обсуждения.
What's new in 0.6.9
+ A few new banners Placing cheese in the fission reactor causes meltdown Jump boost sound effect changed slightly Since red coral is needed for philosopher's stone and special worlds have none, corals added to rewards f…
Читать и обсудить →What's new in 0.6.8
+ Added an option to center mouse cursor whenever it becomes visible (in Controls) + Added a few more building templates Fixed a bug with duplicating packets in multiplayer Changed how mini maps work - the map will fill …
Читать и обсудить →What's new in 0.6.7
More optimisations Sandbox worlds have at the end of their name Changed precision assembler sound + Added an option to enable/disable movement bobbing (in Video Settings) Increased the radius of the pump Quarries and oth…
Читать и обсудить →What's new in 0.6.6
Fixed mobs being lit up wrong at the edge of the render distance Fixed banner textures + Added banners for Czech Republic and New Zealand Adjusted skin template to show where hands are Fixed potential memory leak in mult…
Читать и обсудить →What's new in 0.6.5
+ New banners + New pre-made skins and custom skin options + New trophies + Animal box (single-use alternative to soul jars for catching and transporting animals) + A few decorative blocks (for the shop) Each building te…
Читать и обсудить →What's new in 0.6.4
+ Added a skin template Fixed Place Recipe button being absent if the recipe was opened from the quest screen Fixed recipe list not showing up for carpentry, alchemy, and design stations + New paintings Fixed cardboard b…
Читать и обсудить →Tiny Teams and Status Update
Hi everyone! Elsewhere is part of this years’ Tiny Teams!** Tiny Teams is the world’s greatest Steam Festival celebrating small studios making big games backed by Yogscast and Yogscast Games who curate, organise and pr…
Читать и обсудить →What's new in 0.6.3
+ New paintings Reward bags rebalanced slightly + Lucky random blocks (have a few unique outcomes, the outcome is always good) + Added an option to show an enlarged item when hovering over items in the inventory (On by d…
Читать и обсудить →What's new in 0.6.2
+ A bunch of hats (more to come!) + Some decorative blocks (traffic cone, giant potato, gold figurines, statues) + Comparator: outputs logic signal when the number of signals received equals the set value + Nest box: col…
Читать и обсудить →What's new in 0.6.1
+ Steam achievements + Added a Join Discord button Fixed not all ingredients being used in bulk-crafting Fixed a visual bug with mobs appearing briefly at the bottom of the world Fixed some typos Other small changes and …
Читать и обсудить →What's new in 0.6.0
Adjusted multiblock properties Fixed some typos Adjusted hitbox of fence gates so that baby animals can't escape underneath Fixed space station pressure plate description Fixed some bugs with books + Added "unlock_all_qu…
Читать и обсудить →What's new in 0.5.9
Up and down keys can be used in books for easier editing Changed the sound of climbing metal ladders and scaffolding Some rendering and shader optimizations Hold to stand still on ladders and scaffolding World conversion…
Читать и обсудить →What's new in 0.5.8
Fixed location marker not working in multiplayer Fixed typos in quest descriptions Shift-clicking items into machines places them into appropriate slots: fuel goes into fuel slot, batteries into battery slot, etc. Fixed …
Читать и обсудить →What's new in 0.5.7
+ Auto jump option for automatically jumping on the block in front of the player (off by default) A bunch of changes to rendering, which shouldn't be very noticeable (unless something's broken), must importantly the text…
Читать и обсудить →What's new in 0.5.6
+ Added a few random block effects + Added game rule "shared_rewards" (off by default). If off, only the player who's completed the quest gets the reward, otherwise each player gets to claim the reward. Enabling this rul…
Читать и обсудить →What's new in 0.5.5
Switched to shaders for calculating fog and lighting Fixed water looking black in oceans Potentially fixed a crash when game window is minimized (hard to reproduce reliably) Design station is no longer required to make s…
Читать и обсудить →What's new in 0.5.4
+ Special world types: sky islands and evil wasteland. In the evil wasteland monsters spawn in daytime as well as at night + Added descriptions for world anchor, metal axle, and metal gearbox Fixed structures that weren'…
Читать и обсудить →What's new in 0.5.3
+ Special world types: flat and desert (special world types don't have mega-structures or starting bases but you should be able to complete all quests, though some things will be more difficult). The idea is to add more …
Читать и обсудить →