Новости TasteMaker
Объявления разработчиков, обновления и обсуждения.
Devblog 16
Update cycle I have decided to start doing weekly updates again. This decision is mainly because the casino update took 2 months to make, and I feel that working on an update for that long without community feedback mak…
Читать и обсудить →Small patch
Hopefully this is the last small patch before another real update Fixed staff placement visual bug Fixed cats jumping through walls Fixed all cats chasing the same rat Fixed issue where stuff gets stuck in pan Added…
Читать и обсудить →Small patch
Fixed cat placement bug Staff now won't complain when the restaurant is closed Ingredient piles on floor limited to 10 piles Pause warning bug fixed Slotmachines fixed…
Читать и обсудить →Another small patch
Fixed failed save bug Added "Restaurant closed" warning…
Читать и обсудить →Another small patch
Fixed storage bug Fixed table moving bug…
Читать и обсудить →Small patch
Increased interval between music Fixed floating cats after save/load Chicken stuck in pan bug fixed Minor tutorial issues fixed Workload warning improved…
Читать и обсудить →Patch
Fixed cats and staff being stuck inside roof Added "Game paused" warning Fixed pillar deselection bug…
Читать и обсудить →Update announcement
A while back I posted a quick update blog where I announced a big update. In this blog I want to reveal a bit more about this exciting new update. We finally decided on a release date. The new update will be released o…
Читать и обсудить →Quick update
It’s been a while since I’ve last released an update. I thought that it might be a good idea to make this post to reassure you that we are still working very hard on the game. We are currently working on what I believe w…
Читать и обсудить →Small patch
Zombie mode is harder Soldier weapon model improved Candle model improved Removed "staff has to walk a long distance" message Fixed shelf and fridge option buttons Nerfed rats slightly…
Читать и обсудить →Zombie mode patch
This patch fixes some issues in the zombie scenario…
Читать и обсудить →Devblog 15
Ingredients** Previously, when there wasn’t enough space to store the ingredients, they just wouldn't be delivered. This was a bit unfair because you still paid for those ingredients. That's why I decided to rework this…
Читать и обсудить →Quick update
It has been quite a while since we've released an update and I wanted to post this quick update to reassure you that we are still hard at work to improve the game. We will release quite an exciting update with halloween …
Читать и обсудить →Small patch
Staff more efficient Better pathfinding “Chicken killer” achievement fixed Bug fixes…
Читать и обсудить →Devblog 14
This is a small update that I initially considered releasing as a patch. But since there are some changes that I think are worth pointing out, I decided to write this devblog. Route 66 rework** The route 66 map was qui…
Читать и обсудить →Small patch
This patch fixes the negative chicken bug and some other small issues.…
Читать и обсудить →Devblog 13
After a delay that was a bit longer than I hoped, The update is finally ready. New dishes** This is the first update since the early access launch of the game that adds new dishes. We are planning to add the dishes wi…
Читать и обсудить →Experimental branch patch
I just released a patch for the experimental branch that should address most of the reported issues. Some of those issues include: Guests stop ordering Saves not loading correctly Bar icons swapped Wall decoration c…
Читать и обсудить →Devblog 12
This month has been a bit of a slow month for me unfortunately. I had to move and this took up a lot of time. That’s why this update is a bit smaller than the previous one. I got back to work this week and I hope that th…
Читать и обсудить →Devblog 11
Team expansion** This is the first update that I didn’t have to create on my own. The first freelancer has started working on the game and helped me out a lot with making models for the game. Hopefully this will help to…
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