Patch Notes 1.226 - 1.231
See patch notes in the community forums for further information: spoilers have been removed here. Spoiler tags don't work in Announcements.
Patch Notes 1.226
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Fixed a bug which let you buy an item from a shop by dragging it on top of another item in your inventory, losing the original item. Now you can only buy by dragging to an empty slot (or double clicking/shift-clicking)
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Tied up a loose end in chapter 3
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Tied up a loose end after chapter 10/chapter 13
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Added an explanatory message if you get caught (SPOILER)
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Fixed a loose end in the chapter 8 docker sidequest
Patch Notes 1.227
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Removed an exploit where you could quicksave immediately after dying, and then reload and not be dead, with the combat won
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Fixed a spot you could fall and get stuck in the (SPOILER)
Patch Notes 1.228
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Fixed an issue with the ‘pickup nearby body’ command
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Fixed an issue in chapter 6 (SPOILER)
Patch Notes 1.229
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a rare combat-related hexgrid issue, hotfix
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Boerhaaven's creature health/repair fix
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Fixed an issue caused by loading a save-game while playing the prologue
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Added a manual override key (F2), to ignore game controllers
Patch Notes 1.230
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Made sure that townsfolk don’t “run out” if a lot of them (SPOILER)
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Added a list of names/jobs of the main characters in Marns, to help if you forget who’s who (it’s in the “Info” window)
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Fixed an issue with Robyn reappearing after she was (SPOILER)
Patch Notes 1.231
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Added a button to change difficulty in the Settings window (Combat section) - previously it was only in the Character window.
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Added an Invert Camera Rotation option in the Settings window
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Fixed a journal note typo
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Fixed an exploit that could yield unlimited (SPOILER)
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Updated Unity version due to a recent Windows patch causing crashes
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