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Patch Notes 1.235 - 1.239

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****Cover image: this is another drawing from the prequel game which we're currently working on (the woman in the picture is Garnet, in 1701!). Keep an eye out for an official announcement about The Lich Wars soon! >> you can follow our Steam Developer page here: ***https://store.steampowered.com/developer/psychicsoftware

Patch notes 1.235

  • Extended a particular topic of conversation with Albrecht until chapter 10 (it previously ended in chapter 7)

  • Improved a conversation option with Fr Oliwier in chapter 7 

  • Fixed an issue if you break the law before you can forward time in chapter 2

Patch notes 1.236

  • Replaced the Microsoft YaHei font with Noto Serif CJK, in order to support Japanese as well as Chinese characters.

  •  Added a gamepad controller hint on the settings screen

Patch notes 1.237

  • Fixed a sequencing issue which confused some people while making torpor

  • Fixed Chinese font display in condolence cards and written notes

  • Tidied up a confusing line during the mid-game romance with Annie/Connor

  • Fixed a sequencing issue that let you get the ballgown/coat from the tailor after the ball has already finished

  • Added the possibility to tell Willard something significant in chapter 16 (avoiding spoilers here)

Patch notes 1.238

  • Added some missing Localization strings for community localizations

Patch notes 1.239

  • (Finally) fixed the ‘infinite swords’ bug

  • Forced an autosave shortly after starting each chapter

  • Updated the minion character card to show AP as well as the 3 physical stats

  • Fixed a possible conflict between the Annie/Connor date and the Ottoman/Bard storyline in Garnet’s Tavern (around chapter 8-9)

  • Fixed a conflict with gloves and some other clothes that was stopping the ‘gloves are being worn’ flag from setting

If you have enjoyed playing The Necromancer's Tale, please consider leaving a Steam review (if you didn't already do so). It really helps! :-)

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