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Patch notes: V 2.2.25.216

The following improvements and fixes were implemented:

  • Fixed an issue with the door detection system that did not work correctly if the player or AO entered the detection zone while the door was closing.

  • Added a missing collider to the upper access area of ​​the reactor fuel storage area.

  • Added a detector for previous crashes to assist support.

  • Improved AO’s ability to find alternative paths when the original path is blocked.

  • Improved AO’s idle floating effect so it no longer appears static while waiting.

  • Improved the process that synchronizes the external water shader with lighting.

  • Improved the animation of on-screen notifications.

Cooperative Mode: Fusion 2.0 Implementation [Experimental]

  • Improved the process for connecting to the lobby and retrieving the list of available rooms.

  • Added Syncroscope synchronization with connected clients.

  • Disabled access to the communications app for clients, as they cannot send messages.

  • Fixed an issue with AO offset on connected clients.

  • Fixed an issue with status panels where they did not display the correct color on connected clients.

  • Fixed a bug in the preventive maintenance scan, which was not propagating correctly to connected clients.

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