Patch notes: V 2.2.25.218
The following improvements and fixes were implemented:
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Fixed a bug in AO that sometimes prevented it from correctly recognizing when it was outdoors.
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Fixed a bug in some tablet listings, where the text in the dropdown menus was visible beyond the margins.
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Fixed a bug in the movement of the trees outside, which were not responding correctly to the wind.
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Fixed a bug where AO’s maintenance repair cost could sometimes be charged again after loading saved progress.
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Fixed a bug when climbing ladders, where the camera would reset and face forward instead of maintaining direction.
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Fixed a visual bug when holding objects, where the avatar's hands sometimes appeared behind the object, or the avatar was incorrectly lit.
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Fixed a visual bug in the rain when viewed from the second floor of the building, where the raindrop effect was not displayed correctly.
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Fixed a visual bug when controlling the operational crane, from where the simulated water of the core was not visible.
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Fixed several bugs when loading saved progress where AO’s plant analysis or maintenance task status could be restored incorrectly.
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Fixed the plant mapping so that AO can correctly find the scan or repair points.
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Fixed inconsistent shadows on some objects and light leaks in some locations.
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Fixed missing colliders on battery racks.
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Added a visual effect to AO's scan and repair action.
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Added valve, cable and pipe identification to the selector of maintenance tasks to be performed.
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Adjusted the sensitivity of the NO RESISTOR BANKS alarm so that it does not sound when there is an increase in demand [2].
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Improved AO pathfinding.
Cooperative Mode: Fusion 2.0 Implementation [Experimental]
- Fixed several synchronization problems with connected clients.
Island Fauna DLC
- Added the ability for AO to kill radioactive animals.
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