Patch notes: V 0.2.17.138
The following improvements and fixes were implemented:
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Added the ability to activate cursor mode at any time to interact with any switch.
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Added the valve panel of coolant loading circuits.
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Improvements were made to the player's avatar animations when interacting with switches: hand position, rotatiom, movement synchronization, etc.
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Improvements were made to the proportion of the player's avatar and the placement of some controls and switches.
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Improvements were made so that the player can interact with the hand closest to the switch, making interactions more dynamic.
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Improvements were made to player positioning routines on control consoles when interacting with switches.
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Improved the control rod temperature dissipation calculation based on position.
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Modified the Synchroscope so it can be manipulated without trapping the player's focus.
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Modified the Synchroscope RPM display to show the current RPM instead of the Synchroscope offset.
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Modified the behavior of the Synchronizer buttons, so that for safety reasons they do not respond if the breaker is closed.
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Modified the notice "The reactor core must be offline" in the tablet's tasks app. Now only appears if the core is in a reactive state.
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Modified the virtual keyboards exit key from ESC to SPACE BAR to avoid conflicts with some settings.
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Modified the way the player interact with virtual keyboards to make it faster.
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Modified the density of trees outside to improve game performance.
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Fixed bug that prevented advanced reflections from being disabled.
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Fixed bug of critical mass animations when changing reactor operating mode.
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Fixed bug of repeated events in the maintenance report.
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Fixed bug that sometimes occurred where the avatar's hand or arm would be stuck in the air without any object in it.
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Fixed bug in the operating crane camera, which did not allow you to see correctly underwater or when there was radioactivity.
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Fixed bug in the valve opening indicators, which did not update quickly enough while turning the handle manually.
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Fixed bug with valve panel not starting properly updated after loading a saved progress.
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Fixed bug with resistances lost on repair clamps when loading saved progress.
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Fixed bug when calculating wear based on use.
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Fixed some translations (English language).
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Made optimizations to improve game performance.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
The experimental chemistry module is not compatible with previous saved progress.
We are waiting for you in the game's Discord!
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