Patch notes: V 0.2.18.144
The following improvements and fixes were implemented:
-
Improvements and dynamic load control were made to accelerate fast time as much as possible.
-
Added an option in AO settings to enable it to roam and analyze the plant freely when it is not busy with other tasks.
-
Added an additional progress bar to the AO app to differentiate total progress from current task progress.
-
Reduced the brightness of the fog visual effect during rain.
-
Reduced Iodine generation in relation to power by 25% (and 50% at easy level).
-
Fixed bug that prevents the ion absorption column from being repaired.
-
Fixed bug in AO charger, which would stay on even if AO was not in it.
-
Fixed bug in AO App, where they showed 100% repair progress when starting tasks.
-
Fixed bug of "working" face icon not displaying correctly when AO was performing a repair task.
-
Fixed bug in the status lights of resistance blocks in the resistance banks when loading a saved game.
-
Fixed bug with the treatment room door switches when loading a savegame.
-
Fixed bug in the meters of the internal and external tanks of the chemical treatment room, where both measured the internal tank.
-
Fixed bug in the scales of the meters with historical graph of the chemical treatment room.
-
Fixed bug with turbine sounding even when stopped and under repair.
**This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
The chemistry module is not compatible with previous saved progress.**
We are waiting for you in the game's Discord!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.