Новости Chicken Invaders Universe
Объявления разработчиков, обновления и обсуждения.
Early Access version 120
Not much to say about this one, just a maintenance update with a lot of tweaks and bug fixes. More information about this update can be found here: https://forum.chickeninvaders.com/t/early-access-version-120/24448…
Читать и обсудить →Chicken Invaders Universe music by 2dB
For those of you that missed it, 2dB ( 2dbmusic.com ) graciously shared a few videos about his new music compositions (which were very recently added to the game). Enjoy! Chicken Invaders Universe: behind the music (ste…
Читать и обсудить →Early Access version 119
MAIN CHANGES Due to changes in the scoring rules, this update had to be delayed waiting for the Galactic Cup to end. Quests **have been introduced in this update. Quests are sets of goals that you gradually fulfil as y…
Читать и обсудить →Early Access version 118
Yet **another another **unexpected update (so I guess this makes it an **expected unexpected **update?). The main addition are **Budget Constraint **missions. These are daily challenge missions where everyone flies with …
Читать и обсудить →Early Access version 117
Yet another unexpected update. The main addition are **Pot Luck **missions. These are daily challenge missions where everyone flies with the same spacecraft and equipment. For the next 3 days, daily challenges will be Po…
Читать и обсудить →Early Access version 116
Yes, yes, I know. This is an unexpected update, but there were some fairly significant bugs that required fixing. Plus, you get to hear the **new music from 2dB** earlier, so why not? There are 3 wave tracks in total, pl…
Читать и обсудить →Early Access version 115
You can now select multiple cuisines/backgrounds/music at the Mission Config screen. If you select more than one, then it will be selected randomly per-stage (cuisines take effect per-enemy). To support this change, **mi…
Читать и обсудить →Early Access version 114
A new enemy breed: **Phoenix Chicken**! This is the counterpart of the “Chiller” chicken introduced in the previous update. Its attack is non-lethal, but you really don’t want to get hit. Due to its nature, it has -50% r…
Читать и обсудить →Early Access version 113
A new enemy breed: Chiller Chicken!** This breed is strategically unique in that its attack is non-lethal (but still detrimental, obscuring your vision and reducing your maneuvering precision). The attack is also not ent…
Читать и обсудить →Early Access version 112
Customizable spawn shields**, so you can now impress all your friends (well, unless they have “show other hardpoints” turned off). And are they stackable? Why, yes, they are! Also, there most likely will be a small previ…
Читать и обсудить →Early Access version 111
An emergency update which makes a lot of difficulty tweaks to the new waves (generally making them easier). Due to the difficulty change, all Galactic Cup Knockout missions flown today so far have been reset, and you'll …
Читать и обсудить →Early Access version 110
New waves!** Lots and lots of them. Let’s count them all together: 1… 2… 3… 4… 5… 6… 7… 8… 9… 10… oops, out of fingers! What I said during the last major wave addition (see https://forum.chickeninvaders.com/t/early-acce…
Читать и обсудить →Early Access version 109
"**Config Presets**" have been added in this update. These allow you to save your current flagship together with the current Mission Config slot configuration, and restore them later at will. You can have as many as you …
Читать и обсудить →Early Access version 108
This update introduces a new boss, **Dr. Beaker** *, inspired by your own suggestions. As usual, there will be no spoilers here -- you'll have to encounter it in the game. It starts appearing at difficulties 60%+. The ad…
Читать и обсудить →Early Access version 107
A new chicken breed!** No spoilers here, you’ll have to see for yourself. There is no official name for it yet (there will be a naming poll on the forum after you’ve had a chance to encounter it in the game). Since this …
Читать и обсудить →Early Access version 106
The main change in this update is the capability to cycle special weapons during a mission. This feature has been missing from day one, but there were certain implementation details that made it difficult to add. I've no…
Читать и обсудить →Early Access version 105
Another small update with many quality-of-life improvements and bug fixes, but also with some new experimental content in the form of the **Accumulator **weapon booster. Here’s how it works: The charge slowly increas…
Читать и обсудить →Early Access version 104
A small update with many quality-of-life improvements and bug fixes. The Galactic Cup is now shorter by about a week, and a very elusive multiplayer bug has been squashed after chasing after it for 4 months. More detail…
Читать и обсудить →Early Access version 103
This is a minor update to consolidate any improvements and bug fixes up to this point, as development will be suspended for the next 2-3 weeks. Nevertheless, it does include some cosmetic changes to all spacecraft (VF-cl…
Читать и обсудить →Early Access version 102
MAIN CHANGES A new spacecraft family! Black and sleek and nimble. And, not entirely finalized in its special abilities, so don’t get overly attached to it (yet)! A lot of balancing changes have been also made to practic…
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