Новости Erannorth Chronicles
Объявления разработчиков, обновления и обсуждения.
Bugfixes, Tweaks and Minor Balance changes to improve cohesion with DLC2.
Hi folks, Both 1.0.39.0 & 1.0.39.1 patches tweak a few things to improve the cohesion with the upcoming DLC. The download size is due to 1.039.1 containing various resources primarily for DLC2, but both modders and pla…
Читать и обсудить →Bug fixes, QoL improvements and the latest modding additions.
Hi folks, Today's patch includes several bug fixes, misc QoL improvements, and some additional modding features for the upcoming DLC. You can read more details in the patch notes below.** Patch Notes - 12/05 # 1.038.…
Читать и обсудить →Sandbox Rewards Overhaul
Hi folks, Before we get to the juicy bits of today's patch, I should probably mention that Chronicles has joined Steam's Festival of Persistence, and you can get both it and Ancient Ruins discounted by 50%. While Chron…
Читать и обсудить →Elemental species, new Cards, and Auto-Attack button for Allies.
Hi folks, Most of the work continues behind the scenes for DLC2, but some exciting additions are worth mentioning in today's patch. The first is an Auto-Attack button for your allies, which you can find near the end of …
Читать и обсудить →Modding Additions and Support for Custom Organizations
Hi folks, This patch contains mainly modding additions, dlc2 resources, and some modding-related fixes. But, *there are also two particular features you may all find useful*. Using Enemy, Ally, and Local Artworks as …
Читать и обсудить →QoL and Modding Additions, Canon Mods and DLC2 News
Hi folks, The second Expansion for Erannorth Chronicles is in the works and it will be coming sometime in mid/late Q2. Like Ancient Ruins, its focus will be to make each location unique, to visit and explore, by offerin…
Читать и обсудить →Minor Patch - 08/04 # 1.037.7a
Hi folks, Hopefully, this minor rule change should prevent you from headaches that could occur with Ripple effects going rogue when there were no enemies to take their harmful effects—like Venom or Bleed, redirecting th…
Читать и обсудить →Hotfix - 05/04 # 1.037.7
Patch Notes - 05/04 # 1.037.7 ** During certain Enemy actions, Fracture could persist instead of Debuffing completely as their turn started. As the game starts (or loads), the player's collection will be checked for an…
Читать и обсудить →Journal Improvements, Apocalypse Mode and Modding Additions.
Hi folks, While exploring the world, your most invaluable tool is the Journal; it will show you quests near your level, reveal on the map that Godforsaken place - no one has ever heard about, and also help you plan your…
Читать и обсудить →Minor Patch - 30/03 # 1.037.1b
Hi folks, Both 1.037.1a (yesterday) and 1.037.1b today fix some reported issues with the new Aristocrat class, as well as tweak some underwhelming perks, nerf a few OP cards etc. In addition to that, there are a coupl…
Читать и обсудить →New Organization (Vortex), New Class (Aristocrat) and about a 100+ new cards.
Hi folks, This is a big update both in size and scope. The main highlights are a new playable Organization (Vortex) and a new playable class for expert players (Aristocrat). You'll find about 100 new cards, including Eq…
Читать и обсудить →Elves, Previewing Active Ripple Effects, Quick Log and other QoL additions.
Hi folks, This patch brings Elves as a playable species. In some folklore, Fay and Elves are the same; they are different species in others. In Erannorth: Elves…
Читать и обсудить →Minor Hotfixes - 15/03 # 1.035.7
Hi folks, this patch contains some minor hotfixes for Ancient Ruins, along with a few QoL additions I was working on at the moment. 15/03 # 1.035.7 ** Ancient Ruins related fixes/improvements - Fixes a few typos in a…
Читать и обсудить →Ancient Ruins Expansion is Out Now!
Hi folks, Ancient Ruins Expansion is live, **BUT** before you decide if you want to purchase it or not, let's discuss a bit about what sort of stuff and mechanics are in it, new or old and different, to make sure we are…
Читать и обсудить →Minor Hotfix - 10/03 # 1.035.3
Minor Hotfix - 10/03 # 1.035.3** Fixed the placement of the Ally buttons, to prevent the Attack or Lock buttons from becoming inaccessible for some allies. Added new setting: "Ally buttons always visible". - While t…
Читать и обсудить →Battlefield view improvements, Summoner's View and the latest Modding Additions
Hi folks, You will notice that the battlefield view has changed a bit. And if you are using mods for the ally & enemy artworks, their modders may need to tweak them slightly. Sorry for that, but I hope you'll find the c…
Читать и обсудить →A First Look in Ancient Ruins Expansion
Hi folks, With the release of Ancient Ruins a few weeks away, it's time to talk a bit in more detail about what the expansion is all about. And have a look at some spoilers. But before that,* I feel I should reiterate…
Читать и обсудить →Improved handling of Enemy Cards, QoL Additions and new Ancient Ruins Resources
Patch Notes - 02/03 # 1.034.6 Bugfixes ** In some instances, ExhaustAlly modified by discount perks that could drop it to 0 would drop to 1 instead. Fixed typos and definition issues in a couple of cards. Fixed seve…
Читать и обсудить →Hotfix - 18/02 # 1.033.8
Hi folks, After the last update (1.033.7), the text of cards in hands could in some rare occasions glitch and show the previous used card's text. That could occur only while using the arrow casting method. The text wo…
Читать и обсудить →Additional Book of Heroes Slots, Community Requested QoL and Modding Additions
Hi folks, This patch is a bit large in size (about 200mb) as it also adds new resources (required both for the upcoming DLC and for future free updates). It also includes several Community requested QoL and modding ad…
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