v1.0.6 - Patch
Hey everyone,
A new patch is headed your way, and this time... I think the crashes are fixed (?), if not though, please feel free to let me know:
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FIXED: Enemies sidestepping from a corpse causing irratic movements
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ATTEMPTED FIX: Enemy attack tokens get lost, making enemies not attack at all
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FIXED: Diving staying in-place (happens if you let go of movement key during starting animation)
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FIXED: Patrolling Grunts continue their pathing when aggro’d rather than cancelling their current movement
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FIXED: Melee Attacking while crouching keeps crouching state
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FIXED: Clean Suit camera not being set properly
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Adjusted attack trace to occur from upper body rather than hips (should improve melee attack detection a bit)
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More attempts at fixing crashes
Thanks for all of the bug reports so far, I'll continue working on more for more patches this week.
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