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v1.4.2.8 Stable | Rockets Rework and New Dual Oerlikon

v1.4.2.8 Stable

Features

★ Rockets aiming and balance rework. ★ Added Dual Oerlikon as a main gun slot option, firing behavior adjustments for single Oerlikon, minor improvements to Oerlikon 3d models and rigging.

  • Added crew level up audio/visual notification.
  • Added control mode popup hints.
  • Implemented Target Framerate and VSync options in favor of the 60 FPS limiter.

Changes

  • Improved campaign assault behavior by adding maths that encourage more spearhead type advancements rather than simply going for the weakest and somewhat closer bases.
  • Increased coastal tanker small arms weapons HP by %40.
  • Balance changes to all utility weapons.
  • Fire rate balance pass for Lewis Gun, M1919, M2, and M45.
  • Changed how RPM is displayed so that how many barrels a weapon has is shown.
  • Removed irrelevant RPM display for mortar and M3 AT gun.
  • Increased trait effectiveness on chance of being thrown overboard.
  • Mortar shells no longer deal damage to underwater components.
  • Camera transition adjustments.

Bug Fixes

  • Fixed ocean absorbing rapidly falling projectiles a couple meters too early to impact.
  • Fixed "New Campaign" overlay not having a cancel button and allowing clicks behind the blur.
  • Fixed notification boxes not having extended clickboxes.
  • Fixed notification boxes scaling bad at both ends of the resolution spectrum.
  • Added resolver for the player map navigator to prevent it from being soft-locked on a shore pixel.
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